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0
votes
Fixed

RuntimeInitializeOnLoadManager classes get stripped in il2cpp

IL2CPP

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May 06, 2015

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Version/s: 5.1.0b5

-e: When building the attached project on WebGL, chrome gives a maximum stack size exceeded before I even see the preloader.Firefox ... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

6
votes
Postponed

Error "host id {1} has been already deleted" only when Profiler is open

Networking

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May 08, 2015

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Version/s: 5.1.0b6

Error "host id {1} has been already deleted" only when Profiler is open 1 Open attached project2 Create Empty object and add NewBeha... Read more

0
votes
Fixed

WebPlayer sending headers as POST body

Webplayer

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Apr 12, 2015

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Version/s: 5.0.1f1

-e: When building for the web player using WWW methods with postData and headers, the headers are partially sent as POST body. This ... Read more

0
votes
Fixed

Player Settings > Icon: does nothing

WebGL

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May 08, 2015

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Version/s: 5.1.0b6

-e: see title, un-uncheckable checkbox -repro:--switch platform to webgl--open Player Settings > Icon--try to uncheck that checkb... Read more

0
votes
Fixed

Animator: Mix of Humanoid and Generic clips does not give expected warning

Animation

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May 08, 2015

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Version/s: 5.1.0b6

Animator: Mix of Humanoid and Generic clips does not give expected warning 1. What happened5.1 Change - Animation: Mecanim: Human an... Read more

0
votes
Fixed

MotionBuilder 2016 binary FBX import Errors

Asset Import

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May 08, 2015

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Version/s: 5.1.0b6

MotionBuilder 2016 binary FBX import Errors 1. What happenedMotionBuilder 2015 FBX files import properly, both in binary and asciiMo... Read more

1
votes
Fixed
0
votes
Fixed

Shader.SetPass performance regression in editor (5.1)

Shaders

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May 08, 2015

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Version/s: 5.1.0b6

Shader.SetPass is taking a lot of time in the editor in 5.1b6; was not the case in 5.0. Not a problem in standalone build. Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

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