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[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps:1. Create a new project2. Install the Input System package using the Package Manager3. Connect a PS4 Controller a... Read more
[WebGL][NewInputSystem] UI is not interactable when Input Update Mode is...
How to reproduce:1. Open the user's project "My projectinputsys.zip"2. Build and Run for WebGL3. Try pressing any button in the Play... Read more
Editor crashes when a GameObject is drag and dropped into a Script field
How to reproduce:1. Open users attached project2. In the Hierarchy window select the "GameManger" GameObject3. In the Inspector wind... Read more
Plugins are not filtered when using Assembly Definition Define Constraints
Reproduction steps:1. Open the attached project "AssemblyBug.zip"2. Go to File > Build Settings and press Build3. Go to the Build... Read more
Child Canvas Anchors size is set to zero if parent Canvas is disabled wh...
How to reproduce:1. Open project "Canvas Bug.zip"2. Select "Demo Canvas" GameObject in the Hierarchy window and expand it3. Select "... Read more
Editor crashes intermittently on mono_object_isinst when closing it in b...
How to reproduce:1. There's currently no reproduction project Reproducible with: 2021.2.8f1 First lines of the stack trace:0x00007FF... Read more
Missing Prefab GameObject is moved to InitTestScene during test run
Reproduction steps:1. Open attached project "UpgradeProjectTestTemplate.zip" and scene "MissingPrefab"2. In Hierarchy window, observ... Read more
Videoplayer paused and can't start again after get back from background ...
Reproduction steps:1. unzip and open the attached "MovieTest.zip"2. build & run the project for iOS3. push the home button4. run... Read more
Garbage is allocated when GraphicsBuffers constructor and other APIs tha...
Reproduction:1. Open the attached project "MinimalRepro-1418412.zip"2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMemo... Read more
MRTK controls don't work when used in build
Reproduction steps:1. Open the user's attached project2. Enter Play Mode and move sideways with "A" and "D" keys.3. Navigate to "Mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Cinemachine Camera with Position Composer causes visual jitter when following a moving target
- Errors thrown in console when entering Play mode if an object with an Audio Source component is selected
- Editor hangs when a huge mesh is used for CanvasRenderer
- ChildSafetyHandles grow indefinitely when repeatedly creating and disposing NativeLists with a long‑lived custom allocator
- My Assets in Package Manager appear empty when the search is cleared and the tab is switched