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Crash on entering play mode in Lumin Platform w/ VR Enabled
Steps to reproduce: 1. Create a new project 2. Switch to Lumin platform 3. Enable VR 4. Enter Playmode Reproduced on 2019.1.0a13*, ... Read more
[Mac] UI Image Size remains static after changing the Image's Sprite and...
How to reproduce: 1. Open the user-submitted project ("ImageBug.zip") 2. Open the "Canvas" prefab and change the "Image" object's sp... Read more
[Android][Adreno] Shader compiler emits wrong code when using "sign" int...
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the pink cube Expected result: Shader compiler should n... Read more
Unresponsive Editor caused by Shader Compilation
Steps: 1. Open repro project 2. Open the shader and uncomment the lines #define foo bar.foo foo; 3. Save the... Read more
Sphere Collider sometimes reports incorrect results when using Physics.C...
To reproduce: 1. Open attached project 2. Move the Sphere Collider around Reproducible with: 2018.3.3f1, 2019.1.0a14, 2019.2.0a2 Co... Read more
[Android][Vulkan][VideoPlayer] Video Player crashes when graphics API is...
How to reproduce: 1. Open the attached project 2. Sample scene is very simple, it has Video Player attached to Main Camera with all ... Read more
[Incremental GC] Projects fails to open if switching from .NET 4.x to .N...
How to reproduce: 1. Open attached project 2. Go to Player Settings and switch to .NET 3.5 Result - Editor is not opened, after tha... Read more
Script reference lost when importing .unitypackage with .dll files
Steps to reproduce: 1. Open the attached Project "ReimportReproPackage" 2. See the Inspector Window for GameObject "ColorChaningCub... Read more
[Addressables] Shaders are not being included in the Asset Bundle in pac...
To reproduce: 1. Open the attached project 2. Play the 'SampleScene' Expected: Shaders are included in the Asset Bundles when packe... Read more
Position of child gameobject cannot be changed if parent's scale is (0,0,0)
Steps to reproduce: 1. Create a new project 2. Create a new object in the scene 3. Set its scale to (0,0,0) if not set already 4. Cr... Read more
All about bugs
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