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Fixed
Fixed in 2022.1.X, 2022.1.18f1
Votes
0
Found in
2022.1.1f1
Issue ID
UUM-956
Regression
Yes
[Backport] [iOS] [Android] "OnMouse" events are not triggered on mobile builds
How to reproduce:
1. Open project "MouseEventIssue.zip"
2. Go to the Build Settings and build for iOS
3. Deploy the app to the device
4. In the app drag finger on the Cube or press on the Cube
5. Observe the results
Expected result: The Cube is changing color when being touched
Actual result: "OnMouseEvents" is not triggered
Reproducible with: 2022.1.0a12, 2022.1.0b14, 2022.2.0a9
Not reproducible with: 2019.4.37f1, 2020.3.32f1, 2021.2.18f1, 2022.1.0a11
Reproduced with:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
VLNQA00121 - Samsung Galaxy S9 (SM-G960F), OS: 9.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00458 - Google Pixel 6 (Pixel 6), CPU: Google Tensor (Whitechapel), GPU: Mali-G78, OS: 12
VLNQA00404 - Galaxy Z Flip3 5G (SM-F711B), OS: 11, CPU: Snapdragon 888, GPU: Adreno 660
VLNQA00277 - Asus ROG Phone (ASUS_Z01QD), OS: 9.0.0, CPU: Snapdragon 845 SDM845, GPU: Adreno 630
VLNQA00147 - Razer Phone (Cheryl), OS: 8.1.0, CPU: Snapdragon 835 MSM8998, GPU: Adreno 540
VLNQA00219 - Samsung Galaxy Note9 USA (SM-N960U), OS: 8.1.0, CPU: Snapdragon 845 SDM845, GPU: Adreno 630
VLNQA00006 - Samsung Galaxy S7 (SM-G930F), OS: 8.0.0, CPU: Exynos 8 Octa (8890), GPU: Mali-T880
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Resolution Note (fix version 2022.1):
Fixed in: 2022.1.18f1