Search Issue Tracker
Asset Bundles fail with "Clean up" error if Timeline window is open
Steps to reproduce:1. Download and open the attached project2. Open "common_client" scene3. Change the transform value of "Audio" to... Read more
Services Window is empty and Collab Toolbar showing 0 changes when compu...
How to reproduce:1. Open any project and publish it to Collab. Do not make any local changes.2. Leave the project open and put your ... Read more
CSharpNamescapeParser throws InvalidOperationException: Stack empty
Steps to reproduce: 1. Open attached project2. Reimport PropertyReference script3. Notice error in console:InvalidOperationException... Read more
Custom packages can be deleted via Project window and are still visible ...
How to reproduce:1. Open the attached "1101384_repro.zip" project2. In Project window, right-click on "Packages/2D Animation"3. Sele... Read more
[XR] Half of screen is always shaded in Single Pass Instanced on AMD cards
Steps to reproduce:1. Download and open the attached project2. Enter Playmode Expected result: scene gets shaded according to the sc... Read more
UnityEditor.AssetDatabase.GetDependencies does not find C# script parent...
Steps to Reproduce:- Open the attached project.- Open the scene "Assets\Scene.unity"- Press play Expected:When play is pressed, the ... Read more
Editor crash on scripting_array_length when recompiling after deleting ....
How to reproduce:1. Open the attached "1101390_repro.zip" project2. In Project window, delete "Packages/2D Common" package folder3. ... Read more
[Audio] Unity Crashes when AudioGroup's Effects array size is changed fr...
Unity Crashes when AudioGroup's Effects array size is changed to 0, and then to any size. Steps to reproduce:1. Open a new project2.... Read more
[Improved Prefab] Null reference exception thrown on entering Prefab mod...
"NullReferenceException: Object reference not set to an instance of an object" exception is thrown in the console on entering prefab... Read more
[Improved prefabs] Mesh collider gets added recursively on a prefab when...
On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor