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GizmoType of different properties don't draw gizmos when their condition...
How to reproduce:1. Open the user's attached project2. Select a child GameObject of "Bezier" in the Hierarchy window Expected result... Read more
[XR][macOS] Screen flickering when entering Play mode with MockHMD Multi...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move the mouse around Expected result: Screen is not flic... Read more
UWP Build & Run picks the wrong instance of Visual Studio to build when ...
How to reproduce:1. Install Visual Studio 2022 with all the required components for UWP;2. Install Visual Studio 2022 Preview withou... Read more
[UIR][Android][UI Toolkit] Image is not rendered in the application when...
Reproduction steps:1. Open the attached Unity project "Test Solo UI.zip"2. Go to File > Build Settings and switch to Android Plat... Read more
No error or warning thrown when compiling a shader with a comma instead ...
Reproduction steps:1. Open the attached project "1415608.zip"2. Open "SampleScene"3. Edit line 43 of NewSurfaceShader.shader to "fix... Read more
When using Load/Store Action Debug Mode with scaled resolution Vulkan Va...
How to reproduce:1. Install Vulkan SDK https://www.lunarg.com/vulkan-sdk/2. Run Unity.exe from command line with these arguments: ".... Read more
Crash on mono_log_write_logfile when calling a specific method
Reproduction steps:1. Open the user's attached project2. Add the "Assets/Units/DELETEME.cs" script to any GameObject in the scene3. ... Read more
[iOS] Cyclic references are detected when building with Xcode 13.3
Reproduction steps:1. Create a new Unity Project2. Build the Project for iOS3. Build the Xcode Project twice Expected result: No err... Read more
Standalone Profiler starts to profile frames in Play Mode when reopening...
How to reproduce:1. Create a new empty project2. Open the Profiler Window Standalone (Window -> Analysis -> Profiler (Standalo... Read more
[Windows] Popup Window does not receive mouse events when hovering curso...
How to reproduce:1. Create a new empty project2. From the Scene view View Options toolbar, select the Effects button and menu (activ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes
- White flickering artifacts are present on dynamic objects when doing rotation/movement and using APV