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Enabling Frame Debugger and clicking on one of its drawcalls results in ...
How to reproduce:1. Open the attached "2017.1b7 FrameDebuggerBug" project2. Go to File --> Build settings --> Player Settings ... Read more
Shaders: shader compiler crashes on a specific 'if' statement with value...
To reproduce:1. Create a new project2. Import attached shader Expected: there will be no errorsActual: 'Internal error communicating... Read more
Crash in "NullCheck(this_ptr=<unavailable>) at il2cpp-codegen"(IL2CPP) w...
Application crashes when input field is cleaned or text is added. Reproduction steps:1. Open the attached project.2. Build and run t... Read more
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite
[2D] Newly created Sprite Mask has Sprite preset to a latest sliced Sprite Steps to Repro: 1. import a Texture2. set the Texture Typ... Read more
Profiler does not update when frame skip button is pressed
Steps to reproduce:1. Start a new project2. Enter play mode3. Open profiler and start recording4. Pause the game5. Click the third b... Read more
Changing name of a bone while configuring avatar, name does not save
To reproduce:1. Open attached project "animationavatar.zip"2. Open "k.unity" scene3. Select Assets > Ethan > EthanAvatar4. Pre... Read more
Entering play mode while editing avatar throws InvalidOperationException...
Entering play mode while configuring avatar throws InvalidOperationException error and when exiting play mode, editor returns to the... Read more
Pressing Pose > Reset and then Apply in the avatar configuration, you ca...
To reproduce:1. Open attached project "animationavatar.zip"2. Open "k.unity" scene3. Select Assets > Ethan > EthanAvatar and p... Read more
[OSX] Project selection window position is locked when it is opened whil...
To reproduce:1. Launch Unity2. Choose 'Open' option3. Move launcher window until project selection window will be opened(gif attache... Read more
[LOD] Blinking artifact at SpeedTree cross-fade animation when several t...
Steps to repro: 1. Open attached project and '1_SpeedTree_Customization' scenes;2. Scroll in and out to invoke SpeedTree transition ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
- URP _EMISSION keyword removed from Material when Global Illumination is set to None
- Adding “Entities Graphics Stats Drawer (Script)” Component in Inspector spams “InvalidOperationException: using UnityEngine.Input with Input System active” errors in the Console window
- "New Project" creation window shows only "Project name" instead of "Project Name & Location"
- "Line breaking recursion max threshold hit" error when Overflow is set to Ellipsis with fonts missing the ellipsis character