Search Issue Tracker
[2D][Sprite Atlas] Normal map renders differently with 2D lights when pa...
[2D][Sprite Atlas] Normal map renders differently with 2D lights when packed in sprite atlas Both primary and secondary texture in p... Read more
Detaching and reattaching UnityEditor.UISystemPreviewWindow from Profile...
How to reproduce:1. Create and open a new Unity project2. Open Profiler window3. Scroll down and select UI Details4. Resize the Prof... Read more
[2D][Spriteshape] Disabled corner option does not work on existing sprit...
[2D][Spriteshape] Disabled corner option does not work on existing spriteshape upgraded from a previous version Repro Steps:1. Open ... Read more
[Universal RP] warnings spam console: Property exceeds previous array si...
Steps to repro:1. open attached repro project(or make a new Universal template project and add some point lights under an empty call... Read more
[Shader Graph] GameObject has black textures when in Scene View Albedo D...
How to reproduce:1. Open up users attached project2. Add Scene 'bug' to Hierarchy from Assets3. Remove the leftover 'Untitled' Scene... Read more
[Animation]Animator component gets stuck on disabled when recording anim...
Animator component gets stuck on disabled state while recording animation until the animation window is closed. This causes an issue... Read more
[Timeline] Animation track not attached when creating timeline on animat...
When creating the timeline for a gameobject with animator component the timeline should get the animation track attached automatical... Read more
HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...
How to reproduce:1. Open user's attached project2. Enter Play Mode3. In Hierarchy select "CopyTexture" GameObject4. In the Inspector... Read more
[WebGL] shadows with soft shadows setting enabled have pixelated edges i...
How to reproduce:1. Open the project from the attached file "1240932.zip"2. In the Hierarchy select "Directional Light" GameObject a... Read more
[A2] [HDRP] SRP debug window redraws every frame when animated materials...
Steps to reproduce : - create a new project- go to Help > About Unity and type "Internal" - this will show up the color circles a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks