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Error is thrown "Cancelling DisplayDialog" when Saving Microsoft office ...
Steps to reproduce: 1. Open user's attached project "ExcelImport.zip" 2. Navigate to Project -> Assets and open Test.xls with Micros... Read more
[Asset Database V2] Unity Editor is stuck in splash screen and won't ope...
After renaming and moving around some folders, I closed the unity Editor. I noticed later on that it's won't open, because the previ... Read more
[ProjectSettings] Switching SRPs ought to update the Render pipeline set...
Now that we support basic LWRP, switching between HDRP and LWRP ought to update the render pipeline settings path. Repro steps: 1. ... Read more
[IL2CPP] " 'numeric_limits': is not a member of 'std' " error is thrown ...
Steps to reproduce: 1. Download attached project 2. Build project for IL2CPP Standalone player Results: Build fails with error: 'nu... Read more
Sub-canvases with "Override Sorting" enabled are not hidden when parent ...
How to reproduce: 1. Open attached project "nested-canvas-render-incorrectly.zip" and scene "test-subcanvas" 2. In the Hierarchy wi... Read more
Plugin importer is changing my binary dll meta files
When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more
GC allocates 9B garbage every frame when executing NativeInputSystem.Sho...
Steps to reproduce: 1. Open attached project 2. Build for Android 3. Attach profiler to Android -NativeInputSystem.ShouldRunUpdate()... Read more
Missing mesh reference when importing a unitypackage in 2019.1
Steps to reproduce: 1. Open the project from owncloud provided in edits 2. Open the "cockpit" Scene 3. In Hierarchy window, select... Read more
Unused Material dependencies are returned when checking the dependencies...
To reproduce: 1. Open attached project "repro_24149.zip" 2. In main toolbar, go to Support > Dependencies window 3. Drag the Cube.fb... Read more
[Android] Camera aspect ratio is incorrect after changing the orientatio...
Steps to reproduce: 1. Open attached project 2. Build "SampleScene" to Android 3. Open 2 apps split screen (the first app is the one... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Nested Subgraph block property value is not passed through to the main graph
- Button OnClick event remains the same when the selected function is changed to private
- [DX12] Crash on ShaderLab::SubProgram::Compile or freeze when compiling a specific Ray Tracing shader
- [Android] [OpenGLES3] Some of the shadows are not rendered when deployed with OpenGLES3 Graphics API on Android
- Ghosting around GameObjects while moving when using Fast Approximate Anti-aliasing (FXAA)