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0
votes
By Design

Type [ProceduralMaterial] cannot compile on WebGL and is not stripped

WebGL

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Apr 21, 2017

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Version/s: 5.6.0b4

When trying to compile a build with a script that contains the type "ProceduralMaterial" (substances) to WebGL it will through a mis... Read more

1
votes
Fixed

[WebGL] Missing Progress bar for some projects

WebGL

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Apr 10, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open any large project (user's project and builds are added in Edit)2. Build and run it on WebGL Expected: when load... Read more

0
votes
By Design

Unity crashes when using external pointer to WebCamTexture at TexturesD3...

Video

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Apr 19, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Open the attached project (WebCamBug.zip)2. Open the Assets/test.unity scene3. Play a Scene4. Observe the cras... Read more

0
votes
By Design

[macOS] Video Player doesn't play on standalone build with x86 architecture

Video

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Apr 21, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download and open "903612 repro.zip"2. In build settings window, make sure the architecture is set to x863. Bu... Read more

1
votes
Fixed

Animator.SetLayerWeight CPU usage is increased compared to 5.5

Profiling

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Apr 21, 2017

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Version/s: 5.6.0f3

Steps to reproduce:1. Download 903687_repro.zip and open "test" scene2. Open profiler and enter play mode3. In Profiler check Behavi... Read more

0
votes
By Design

Crash in scripting_array_length when using StructLayout attribute and in...

Scripting

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Apr 17, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open the project, attached by tester2. Select Main Camera in the scene3. In the Inspector, change values in the New... Read more

0
votes
Duplicate

NullReferenceException when importing TextMesh Pro A$ package

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happenedDuring importing 'TextMesh Pro' Asset Store package I'm getting the following errors: NullReferenceException: Object... Read more

4
votes
Fixed

MissingMethodException when accessing TextMesh Pro component

Scripting

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Apr 18, 2017

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Version/s: 2017.1.0b1

1. What happenedFor 'TextMesh Pro' A$ package. Selecting Game Object with 'TextMeshPro' script component causes the exception to be ... Read more

0
votes
By Design

Unneeded GI normals warnings are thrown after adding TextMesh component

Global Illumination

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Apr 20, 2017

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Version/s: 5.6.0p1

Steps to reproduce:1. Create a 3D/3D Text object (or add a Text Mesh component to an object)2. Enable 'Lightmap Static' in its Mesh ... Read more

1
votes
Fixed

Secondary Cameras with RenderTextures do not render Lighting

Camera

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Apr 20, 2017

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Version/s: 5.6.0f3

If more than one Camera is set to render texture, then Spot Lights and Point Lights in any of the secondary Cameras will have no eff... Read more

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