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[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce:1. Open the user attached project (ptr.zip)2. Build and run the project3. Observe the built player Expected result:... Read more
Editor is entirely pink when launched
How to reproduce:1. Open the user's attached project2. Observe the Editor Expected result: the Editor is visibleActual result: the E... Read more
[Mobile Notifications] Notification crashes application after updating a...
How to reproduce:1. Open project "MobileNotificationsException.zip"2. Make sure the Mobile Notifications package is updated to 2.0.0... Read more
Physics Debug Visualisation is not displayed when prefab is opened in is...
Reproduction steps:1. Open the attached 'Collision Debugger Prefab Mode Bug' project2. Go to the 'Window -> Analysis -> Physic... Read more
Search for ScriptableObject in Object Picker doesn't find a GameObject o...
Reproduction steps:1. Open the user's attached project2. Open the "AdvancedObjectPicker" Scene.3. In the Project Window find "NewTes... Read more
[Adaptive Performance] ActiveLoader.Deinitialize(); does not deinitializ...
Reproduction steps:1. Open project "UAP"2. Open Scene Assets/SettingsTest-donotship/SettingsTest3. Enter Play Mode4. Click the "Stop... Read more
[HDRP] Incorrectly allocated slots for Screen Space Shadows
Version tested: 2022.2.0a12 Steps to reproduce: 1) Open attached project, VFXShadowsTest scene2) In HDRP set Max Screen Space Shadow... Read more
[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...
How to reproduce:1. Open the attached "case_1417754" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Window -&g... Read more
IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps:1. Open the user's attached project2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs"3. Change ... Read more
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Camera" GameObject3. In the Inspector window tur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build