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NavMeshAgent gets stuck on its path when a NavmeshObstacle with carving ...
How to reproduce: 1. Open the attached "bug-carve-stuck-new.zip" project 2. Open the "scene_new_case" scene 3. Open the "Navigation"... Read more
Error thrown when saving a shader in ShaderGraph
After saving a shader in Shader Graph, even if it's no change added, there is always an error popping up in the console. Repro step... Read more
Rotation Speed in Particle System Force Field can't be changed to a nega...
Steps to reproduce: 1. Create an empty object 2. Add Particle System Force Field component to it 3. Try changing Rotation Speed valu... Read more
Not all Jobs are terminated before "OnDestroy" is called
Reproduction steps: 1. Open "DidymosECS.zip" project 2. Enter and Exit Play mode 3. See errors in the Console window Expected Resu... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce: 1. Open attached project 2. Open SampleSce... Read more
Importing Complete Projects from the Asset Store doesn't update the pack...
Reproduction steps: 1. Create a New Project 2. Open the Asset Store 3. Download and Import "Vuforia Core Samples" 4. See Console wi... Read more
Script compilation pipeline doesn't warn if asmdef is named the same as ...
Steps to reproduce: 1. Download "case 1143057.zip" 2. Zip will contain two projects one with Custom Package with .dll (TestDLL - KO)... Read more
[Mobile] Custom Shader with Fallback to InternalErrorShader crashes the ...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device --Crash-- Reproducib... Read more
Collider's position is not updating to match GameObject's position when ...
How to reproduce: 1. Open the "Main" Scene in the attached "unity-physics-bug.zip" Project 2. Enter Play Mode 3. Try to destroy all ... Read more
Unity Hub reporter says "We will be back to you as soon as possible" whe...
How to reproduce: 1. Open Unity Hub 2. Send a Bug Report Reproducible with: Unity Hub 1.6 Actual results: the bug reporter says "W... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when AddGameElement handles a generic type
- Interpolation 2D results are inconsistent when position.z = position.x is called on Late Update
- Game View's scale slider bar gets set to 2.5x when entering Play Mode
- Crash/Memory leak in a WebGL build when executing a very large switch statement multiple times
- [Asset Bundles] The Active Build Platform is being used instead of the build target to determine material/shader compilation