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0
votes
Fixed

WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...

WebGL

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Apr 09, 2015

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Version/s: 5.1.0b1

-e: see title, build doesn't finish -repro:--open attached project--build for webgl--NOTICE build errors and stops Read more

0
votes
Won't Fix

Focus plane does not change according to scene objects in Stereo Display...

XR SDK

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Feb 21, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project on a PC with a 3D Display capable monitor2. Build for Standalone3. Run ... Read more

3
votes
Fixed

[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...

Windows Store Apps

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more

0
votes
Won't Fix

[VR] [visionOS] Large AEC industry models crash when loading in AppleVis...

VisionOS

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Nov 07, 2024

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Version/s: 6000.0.25f1, 6000.1.0a7, 6000.2.0a1

Hello,https://discussions.unity.com/t/large-aec-industry-models-crash-when-loading/1513140 this is the post where I submitted the pr... Read more

0
votes
Fixed

Loading multiple scenes additively loads them in random order than as se...

Scene Hierarchy

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Mar 24, 2021

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Version/s: 2018.4, 2019.4, 2020.2.7f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Create a new project and import the attached custom package "Scenes.unitypackage"2. In the Project Window sele... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

1
votes
Fixed

[Oculus GO] Applications are capped at 30 fps when building a project fo...

XR SDK

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Mar 09, 2019

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Version/s: 2019.1.0b1, 2019.1.0b5

To reproduce:1. Open any project with Oucus go API for Android set up2. Buld and run On Oculus GO3. Observe the logcat (filter the m... Read more

0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more

0
votes
Fixed

[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...

Package: Scriptable Render Pipeline Universal

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Nov 01, 2019

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Version/s: 7.0.1, 7.1.2

Reproduction steps:1. Create a new URP template project2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render Sc... Read more

0
votes
Fixed

HDR texture (RBG111110) in Inspector Preview is white when RenderTexture...

Graphics - General

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Apr 17, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open user's attached project2. Enter Play Mode3. In Hierarchy select "CopyTexture" GameObject4. In the Inspector... Read more

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