Search Issue Tracker

0
votes
Fixed

UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console

License

-

May 08, 2020

-

Version/s: 2018.4, 2019.2.17f1, 2020.2

Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more

0
votes
Not Reproducible

Profiler performance drops significantly when opening and closing the St...

Profiling

-

Apr 07, 2020

-

Version/s: 2019.3, 2020.1.0b3, 2020.2

How to reproduce:1. Open the attached (Standalone Profiler Issue.zip) project2. Open the Profiler Window (Window -> Analysis -&gt... Read more

1
votes
Fixed

[URP] Scene window is rendered gray and Game window is rendered black wh...

Package: Scriptable Render Pipeline Universal

-

Apr 24, 2020

-

Version/s: 7.3.1

How to reproduce:1. Open the attached project "1241239.zip"2. Open the "Test" Scene3. Enter the PlayMode4. Exit the PlayMode Expecte... Read more

0
votes
Fixed

[WebGL] Async Tasks do not run on WebGL when Threading is enabled

WebGL

-

Apr 30, 2020

-

Version/s: 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1243010-WebG-Threads.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more

0
votes
Fixed

[D3D12] Extra/redundant Color Render Target is used for depth and shadow...

Graphics - General

-

May 05, 2020

-

Version/s: 2019.3, 2019.3.11f1, 2020.1, 2020.2

How to reproduce:1. Launch Unity using RenderDoc2. Open the attached project named "Case_1244224"3. Enter Play mode and capture the ... Read more

0
votes
Duplicate

Services window UI clipping when Editor UI Scaling is at 125%, 175% and ...

Themes

-

May 10, 2020

-

Version/s: 2020.1.0a15, 2020.1.0b8, 2020.2

Reproduction steps:1. Open attached project "Clipping_.zip"2. In Services window, observe service area UI Expected result: No clippi... Read more

0
votes
Fixed

[Adaptive Performance] Auto Control Mode does not get enabled when chang...

Package: Adaptive Performance

-

May 11, 2020

-

Version/s: 1.1.6

Steps to reproduce:1. Open attached project2. Make sure that:- AdaptivePerformanceSettings.cs Line 22 should say "StartupSettings.En... Read more

0
votes
Fixed

[AnimationRigging] Bone Renderer ignores layer settings

Package: Animation Rigging

-

Apr 15, 2020

-

Version/s: 0.2.1

Reproduction steps:1. Open the project from the attached file "1238204.zip"2. Go to Layers(upper right corner of the Editor) and sel... Read more

0
votes
Fixed

[Profiler] Errors are produced in Console when switching between Flow Ev...

Profiling

-

May 06, 2020

-

Version/s: 2020.2, 2020.2.0a11

How to reproduce:1. Open user's attached "1241230_profiler" project2. Open Profiler (Window->Analysis->Profiler)3. Enter Play ... Read more

0
votes
Fixed

Warning appears when Scrollbar Navigation is set to Vertical and Directi...

Package: UGUI

-

May 08, 2020

-

Version/s: 1.0.0

How to reproduce:1. Open attached Unity project2. Load scene "SceneWithNewEventSystem"3. Select Canvas->Bkg->ScrollView -> ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.