Search Issue Tracker
UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console
Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more
Profiler performance drops significantly when opening and closing the St...
How to reproduce:1. Open the attached (Standalone Profiler Issue.zip) project2. Open the Profiler Window (Window -> Analysis ->... Read more
[URP] Scene window is rendered gray and Game window is rendered black wh...
How to reproduce:1. Open the attached project "1241239.zip"2. Open the "Test" Scene3. Enter the PlayMode4. Exit the PlayMode Expecte... Read more
[WebGL] Async Tasks do not run on WebGL when Threading is enabled
Reproduction steps:1. Open the attached project ("case_1243010-WebG-Threads.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
[D3D12] Extra/redundant Color Render Target is used for depth and shadow...
How to reproduce:1. Launch Unity using RenderDoc2. Open the attached project named "Case_1244224"3. Enter Play mode and capture the ... Read more
Services window UI clipping when Editor UI Scaling is at 125%, 175% and ...
Reproduction steps:1. Open attached project "Clipping_.zip"2. In Services window, observe service area UI Expected result: No clippi... Read more
[Adaptive Performance] Auto Control Mode does not get enabled when chang...
Steps to reproduce:1. Open attached project2. Make sure that:- AdaptivePerformanceSettings.cs Line 22 should say "StartupSettings.En... Read more
[AnimationRigging] Bone Renderer ignores layer settings
Reproduction steps:1. Open the project from the attached file "1238204.zip"2. Go to Layers(upper right corner of the Editor) and sel... Read more
[Profiler] Errors are produced in Console when switching between Flow Ev...
How to reproduce:1. Open user's attached "1241230_profiler" project2. Open Profiler (Window->Analysis->Profiler)3. Enter Play ... Read more
Warning appears when Scrollbar Navigation is set to Vertical and Directi...
How to reproduce:1. Open attached Unity project2. Load scene "SceneWithNewEventSystem"3. Select Canvas->Bkg->ScrollView -> ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes