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[HDRP] Directional light shadows are not rendered after changing the Mod...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
Tile Palette order tiles in incorrect order if Spire was sliced with "Au...
Steps to reproduce: 1. Open attached project 2. Observe that Sprite "Tiles" is sliced using 'Automatic" option 3. Open Tile Palette ... Read more
[HDRP] Directional light does not emit light when Light -> General -> Mo...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
EditorGUILayout.PropertyField ignores SerializedProperty selections from...
How to reproduce: 1. Open tester-attached project (SerializedProperty) 2. Open 'SampleScene' scene 3. Select the 'TestClass' GameObj... Read more
Directional Light illuminates GameObject when Directional Lights Culling...
Steps to reproduce: 1. Open "Case_1135144" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. In the Hierarchy windo... Read more
Windows 10 drag and drop feature breaks when importing tiles to Tile Pal...
Steps to repro: 1. Open attached project 2. Drag'n'Drop Sprite "Tile" to Tile Palette 3. While Unity generates Tiles try to move any... Read more
[iOS][Metal] Snow has graphical artifacts in the build when using Light...
How to reproduce: 1. Open the attached project 2. Build for iOS and deploy the Xcode project to the iOS device Actual: Snow has gra... Read more
Corners of the imported SVG sprites are disfigured when using Vector Gra...
Reproduction steps: 1. Open the attached project named "Case_1136667" 2. Observe the three imported sprites 3. Compare them with Sna... Read more
[HDRP] Directional light shadows are not drawn when Mode is "Mixed" and ...
How to reproduce: 1. Open attached project "case_1135293-MemeReview.zip" and scene "SampleScene" 2. In the Hierarchy window, select... Read more
[Linux] Editor quits on startup after switching graphics APIs
-e: see title --works on Windows --works with 2019.2.0a7 --sadly the editor log doesn't provide info -repro: --create new project -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked