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0
votes
Fixed

[Mac-only] Crash when opening Drag And Drop scene in UI project after re...

Assets Management

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Apr 28, 2015

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Version/s: 4.6.5f1

- Open attached project- You will see some tabs that failed to load: http://i.imgur.com/99lvNON.png- Right click on them and remove ... Read more

0
votes
Fixed

[Gizmos] InSelectionHierarchy does not draw gizmo when the child is sele...

Scene/Game View

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Apr 07, 2015

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Version/s: 5.1.0b1

To reproduce this issue: 1. Open the 'scene'2. Select 'Main Camera'3. Gizmo is shown in the scene4. Select its child4. No gizmo is s... Read more

0
votes
Fixed

Crash when using Static Cubes and Terrain for NavMesh

AI

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Apr 28, 2015

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Version/s: 5.1.0b4

To reproduce:1. Open attached project2. Open Tests cene3. Enter play modeExpected result: Play mode startsActual result: Crash Read more

0
votes
By Design

AudioClip.loadState does not return 'true' properly when "Load in Backgr...

Audio

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Select the menu BugReport then LoadAudioData- Note how the progress bar never finishes ... Read more

0
votes
Fixed

WheelCollider: Modifying colliders that are in contact with WheelCollide...

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more

0
votes
Fixed

WheelCollider: setting isKinematic messes up PxVehicleNoDrive

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more

0
votes
By Design

Vehicle without an active collider spins around and falls through the floor

Physics

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project2. Open scene playground.unity- Scene contains a vehicle using 8 wheel colliders and a sin... Read more

4
votes
Duplicate

Lights with Baking set to Realtime still gets baked into lightmaps

Global Illumination

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Apr 14, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Download and open the attached scene.2. Observe the scene being lit overly bright3. Disable the "Realtime light" an... Read more

0
votes
Duplicate

crash when entering play mode with NavMesh baked

AI

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Apr 28, 2015

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Version/s: 5.1.0b4

To reproduce:1. Open attached project2. Open Test scene3. Enter play modeActual result: CrashExpected result: Play mode enters Read more

1
votes
Fixed

FPS controller collides with spherical triggers

Physics

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Apr 27, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "bug scene".2. Select in hierarchy "FPSController" and "trigger" that their coll... Read more

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