Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2020.3
2021.2.17f1
2021.3
2022.1
Issue ID
1422777
Regression
No
Ray-traced shadows are not rendered when the HideFlags is set to DontSaveInEditor
Reproduction steps:
1. Open the attached 'RTHideFlagsRepro' project
2. Open the 'OutdoorsScene'
3. Enter Play mode
Expected result: Both cubes have ray-traced shadows
Actual result: The cube on the right (which has HideFlags set to DontSaveInEditor) doesn't have ray-traced shadows
Reproducible with: 10.9.0 (2020.3.24f1), 12.1.6 (2021.3.0f1), 13.1.0 (2022.1.0a15)
Not reproducible with: 13.1.1 (2022.1.0a16), 13.1.7 (2022.1.0b16), 14.0.2 (2022.2.0a11)
Could not test with: 7.7.1 (2019.4.38f1) (Multiple System.NullReferenceException are logged in the Console)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2022.1):
Fixed in 13.1.1 (2022.1.0a16)