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Animation Event string value disappears when renaming the function
How to reproduce:1. Open the user attached "T1206430_AnimEvents.zip" project2. Select "AGIA_Layer_swinging_body_01.fbx" in the Proje... Read more
[Linux] Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when ent...
How to reproduce:1. Open the user attached project (My project.zip)2. Make sure the "LEGO tutorial" scene is open3. Enter Play Mode4... Read more
Child Canvas Transform values are not saved when editing them in Prefab ...
Reproduction steps:1. Open the attached project "canvasTest.zip"2. In the Project window, double-click "Canvas.prefab"3. In the Hier... Read more
Cannot execute the Redo shortcut when it is set to the default
Reproduction steps:1. Create a new project2. Create a new Cube GameObject3. Undo (Cmd+Z)4. Redo (Shift+Cmd+Z) Expected result: Redo ... Read more
WaitForDomainReload does not trigger script reload when running the Edit...
How to reproduce:1. Download the attached project2. Navigate to your Editor install directory3. Execute the following terminal comma... Read more
[Linux] Audio doesn't play or only partially plays in a WebGL build
How to reproduce:1. Download and extract the user attached project (TheFacility.zip)2. Host the "webgl2" build of the project on any... Read more
[Mobile][Rider] Rider debugger does not hit breakpoints on Mobile builds
Reproduction steps:1. Download and open the attached "AttachingRiderDebugger.zip" project2. Open the "MyScript" script and set a bre... Read more
Ray-traced shadows are not rendered when the HideFlags is set to DontSav...
Reproduction steps:1. Open the attached 'RTHideFlagsRepro' project2. Open the 'OutdoorsScene'3. Enter Play mode Expected result: Bot... Read more
[WebGL] Cannot manually override to RGB9E5 format
Steps to reproduce: 1. Make sure that you have WebGL platform support installed2. Download and open attached project (1422786_New Un... Read more
[Searcher] Scheduled for reimport error when opening the FPS Microgame t...
Steps to reproduce:1. Create a project based on the FPS Microgame template2. Open it Note: This was reproduced on Mac OS Errors for ... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default