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Crash on ves_icall_RuntimeFieldInfo_GetValueInternal_raw when trying to ...
Reproduction steps:1. Open the user's attached project2. Open Window -> Search -> New Window3. Type anything in the search bar... Read more
log4net error is thrown when using .NET Standard 2.0 for Linux server bu...
How to reproduce:1. Open the user's attached project2. Go to File -> Build Settings -> Player Settings -> Other Settings3. ... Read more
Crash on invoking function pointer (runtime_invoke_object) when type arg...
How to reproduce:1. Open the attached project "function-pointers-corruption.zip"2. In the Menu bar navigate to "TEST" > last opti... Read more
Editor crashes when invoking delegate with null argument
Reproduction steps:1. Open the attached project "DelegateTest.zip"2. Open "SampleScene" Scene3. Enter Play Mode Reproducible with: 2... Read more
[IL2CPP] Fatal error in Unity CIL Linker error is thrown when .dll filen...
Reproduction steps:1. Open the attached user's Unity project "ErrorReport.zip"2. Go to File > Build Settings and switch to Androi... Read more
Screen.MoveMainWindowTo API often fails to switch fullscreen Player betw...
How to reproduce:1. Open the user's attached "1109810 - MoveMainWindowTo" project2. Build and Run the "SampleScene" Scene3. Select a... Read more
[Device Simulator] When simulator window is narrow, toolbar controls def...
See attached image to see that not all simulator controls are visible when the window is small. Read more
[Device Simulator] Only one Touch Input is recognized when using Device ...
Reproduction steps:1. Open user attached Project2. Enable Device Simulator3. Press Play4. Try to Zoom in with two fingers Expected r... Read more
[WindowsMR][XR] HL2 grip pose is off by 90° compared to WMR
How to reproduce:1. Open the attached "VR.zip" project2. Build to UWP3. Open Visual Studio solution4. Build the solution to Hololens... Read more
[Android] Time.deltaTime is not stable when Refresh Rate and target Fram...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance