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[HDRP] Targets array should not be used errors are thrown on clicking "M...
The targets array should not be used inside OnSceneGUI or OnPreviewGUI. Use the single target property instead errors are thrown on ... Read more
Local keywords incorrect when a fallback shader is used
Open the attached project, build to any player. Observe the red cube.Expected: the cube should be green. Read more
Crash on ScheduleNavMeshDataUpdate when building NavMeshSurface while an...
How to reproduce:1. Open attached project "Case_1231244" and load scene "SampleScene"2. Press Play Reproducible with: 2017.4.40f1, 2... Read more
Editor crashes when Graphics.DrawMeshNow is called
How to reproduce:1. Open the attached project's "case_1236602-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Wait ... Read more
[VCS] VCS Window doesn't always group assets correctly with its appropri...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Import a couple of asset... Read more
Editor crashes when destroying a Playable object during OnDestroy functi...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Leave the Play Mode Expected res... Read more
The Addressables Labels window does not open when clicking the button "M...
How to reproduce:1. Make sure that all applications are minimized2. Open the project "case_1233766-AddressablesGroups"3. Open the Ad... Read more
[Profiler] Mouse Scroller is not working for Timeline view in the profil...
Using the Mouse Scroll Wheel on the Thread name section or the scroll bar in Timeline View doesn't scroll, also continuous pressing ... Read more
Selecting a Material from the list in Model Importer Material Editor loc...
To reproduce: 1. Download attached "1172619_repro.zip" project in Unity2. In Project window select "untitled.fbx" gameObject3. In In... Read more
[Profiler] UI System Preview Window title is not user friendly
The title given to the Previews window is "UnityEditor.UISystemPreviewWindow"Which is not user friendly, refer attached video and sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject