Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2020.3.X, 2021.3.X, 2022.1.X
Votes
9
Found in
2019.3
Issue ID
1399803
Regression
Yes
ReorderableList out of bounds exeception
There is a change of behavior between 2022.2a3 and 2022.2a4 which is leading to an out of range exception while trying to reach an element in elementHeightCallback of a reordable list.
Repro step:
- Open Repro project
- Open scene named "Repro"
- Click on the game object in the scene while inspector opened
- Observe the several C# exceptions
Expected:
No exception
N.B.: It's also possible this code was using an undefined behavior of the ReordableList
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView fails to display items when the source list is cleared and a single element is added
- UI Toolkit ':hover' state remains active when another panel is drawn over the hovered element and Touch input is used
- Unsupported Orient modes can be selected and throw errors when using Strip VFX
- "Tab" key exits the name text field in the VFX Graph tab when renaming the Property
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
Resolution Note (fix version 2020.3):
Fix for this issue available on Unity 2020.3.35f1 and above