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Transparent materials use global sky ambient probe instead of SSGI fallb...
How to reproduce: 1. Open the attached project "SSGIFallbackIssue.zip" 2. Open "ReproScene" Scene 3. Enter the Play mode Expected r... Read more
[Xcode] [macOS] Unable to submit macOS build for external test flight re...
Reproduction steps: 1. Submit a macOS build for an external Test Flight review Expected result: No errors appear Actual result: "Th... Read more
Memory is not released when Application.Quit is called
How to reproduce: 1. Open the attached project "test.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Open File>Build Settings... 4. ... Read more
[IL2CPP] PlatformNotSupportedException when instantiating a System.IO.Pi...
Reproduction steps: 1. Open the user's attached project 2. Go to the 'Edit -> Project Settings' 3. In the Player settings navigate t... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
{Addressables] AssetReference.editorAsset occasionally fails to load an ...
How to reproduce: 1. Open the attached "1414841_Repro.zip" project 2. Open the Scene "SampleScene" (found in the Assets/Scenes folde... Read more
[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...
How to reproduce: 1. Open the user attached "M1 Issue Repo Package.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode ... Read more
Control track nested in sub-timeline doesn't deactivate GameObject
1. Open project "Sequences_lastRelease_22.1.zip" 2. In the Hierarchy window select "GameObject' GameObject and expand it then expand... Read more
PointerEventData "hovered" list does not correctly remove entries when t...
How to reproduce: 1. Open the attached project "HoverTest.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Click on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unsetting UI Builder Binding distorts the input field and disables the property
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- Import Activity window search bar overlaps with other toolbar buttons when docked
- Crash on GraphicsBuffer:InternalSetNativeData when loading a specific scene
- Some animator states do not transition after some time passes