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AddObjectToAsset doesn't work when reimporting asset
Reproduction steps: 1. Open the user's attached project 2. Right-click Assets > lamp and Reimport Expected result: Object "(Dummy)"... Read more
Crash on UnityGfxDeviceWorker when running a Player Build
Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'TestScene' 3. Go to the 'File Settings -> Build and Run' 4.... Read more
HDRP assets assigned to unusued quality settings drastically increase bu...
How to reproduce: 1. Open the attached project "memorytests.zip" 2. Open "SampleScene" Scene 3. Open the Project Settings (Edit > Pr... Read more
"Defer system gestures on edges" is not working when sliding finger from...
How to reproduce: 1. Open project "iOS_Defer_Gesture_Bug" 2. Go to the Build Settings 3. Choose iOS and build 4. Deploy the app to t... Read more
NullRef exception appears while trying to Revert Removed component
Steps: 1. Open attached project 2. Open TestScene 3. Select GameObject prefab instance (it has missing script component) 4. Try to r... Read more
[iOS] Crash on iOS related to Matrix4x4.h
Reproduction steps: 1. Download and open the attached "AnimalPark.zip" project 2. Build and deploy the project to iOS 3. Observe the... Read more
[Physics] Articulation Body Ragdoll spins around itself when Spherical A...
How to reproduce: 1. Open the attached project "physics joint" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. ... Read more
Duplicated Track Groups lose their nested track's game object assignments
Repro steps: 1. Create a new timeline or select an existing one 2. Create a Track Group 3. Within the Track Group, add a track which... Read more
Frames are not cleared when HDR, MSAA, Opaque Texture and Depth Texture ...
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Move with WASD keys Expected result: Frames are clear... Read more
Player.log spammed when Tracing is set to "Ray Tracing"
Reproduction steps: 1. Open the user's attached project ("ComputeBufferNotAvailable2.zip") 2. Build and Run the project 3. In the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default