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[2D IK] Some of the Animations break when in Play Mode
How to reproduce:1. Open up user attached project2. Enter Play Mode3. Move the player and observe its animations Expected result: An... Read more
[Profile Analyzer] Percent symbol cut off in Mean frame contribution whe...
Reproduction steps:1. Open attached project "ProfileAnalyzer.zip"2. In Profile Analyzer window, load "cap1.pdata" from "cap1.zip"3. ... Read more
"A Native Collection has not been disposed, resulting in a memory leak" ...
How to reproduce:1. Open user-submitted project (SpriteShapeLeak.zip)2. Open the SampleScene3. Enter Play Mode4. Check the Console w... Read more
GUI Text Field and Text Area use the Editor themed background when it is...
How to reproduce:1. Open user-submitted project (New Unity Project)2. Open the SampleScene3. Inspect the GUISkin.guiskin - its Text ... Read more
[Themes] Components of a gameObject are not displayed in Inspector if it...
If a tag of GameObject is deleted by resetting tag list, Unity Exceptions are thrown and the components of a gameObject are also not... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more
[Preset] Some Project Settings are changed without being applied when ed...
How to reproduce:1. Open attached "Presets" project2. Select "PlayerSettings" Preset in Project window3. In the Inspector expand Oth... Read more
[Output] Setting a property to `none` does not unassign its last value.
Repro steps:1. Add a default particle system to the scene2. Open the VFX and in the output set it's texture to None3. Observe that t... Read more
Animation window drop-down menu doesn't show all Animation Clips when th...
To reproduce:1. Open attached project ("case_1238839.zip")2. From Hierarchy select 'Test' Game Object3. In Animation window select d... Read more
[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...
1. Open attached Unity project2. Load SampleScene scene3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is bi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open