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AdaptivePerformanceGeneralSettings.Instance.Manager.activeLoader isn't n...
How to reproduce:1. Download the attached project 'UAP.zip'2. Build and Run on Android (Samsung device that is not supported: https:... Read more
HideFlags is not working when compilation is finished
How to reproduce:1. Open the attached "1416421.zip" project2. Open the SampleScene Scene found in the "Assets/Scenes" folder3. Expan... Read more
[HDRP][Metal] 3D HDRP template produces warnings regarding potentially u...
Steps to reproduce:1. Create a project with 3D HDRP template2. Observe Console window Expected results: No errors or warnings on a c... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps:1. Open the user's attached project2. Open Assets > "Cube" Animator Controller3. Create a Blend Tree4. Double-... Read more
Can't orbit the camera around the current pivot point in scene view usin...
Repro steps:1. Create a new project2. Try orbiting around using the alt key in the scene view Actual: Orbiting doesn't workExpected:... Read more
[Packman] Local preview/experimental packages have only a tag outline di...
Steps to reproduce:0. Download the tarball file (.tgz) attached to this ticket (can either unzip it or keep as is)1. Create a new pr... Read more
Button does not retain highlight state upon mouse entering raycast-enabl...
Reproduction steps:1. Open the attached project2. Select the "Image" GameObject in the Hierarchy window (SampleScene > Canvas >... Read more
[Vulkan] [Editor] Whole Game View gets cleared when Camera Clear Flags a...
Steps to reproduce:1. Create a new Unity project2. Navigate to Edit > Project Settings > Player > Other settings and set th... Read more
Editor performance drops when a Game Object with a Custom Editor has its...
Reproduction steps:1. Open the attached project: "1408562.zip"2. In the Project window go to Assets > MackySoft > MackySoft.Se... Read more
[HDRP] Visual Environment Background clouds setting doesn't change when ...
How to reproduce:1. Open the user's attached "BrokenCloudTypeOverride" project2. Enter the Play Mode in the "OutdoorsScene" Scene3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build