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Mouse position is offset by a few pixels from the tip of the cursor in G...
How to reproduce: 1. Open the attached “New Unity Project.zip” project 2. Open the “SampleScene” Scene 3. Enter the Play Mode 4. Try... Read more
[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit > Prefer... Read more
[Oculus] Quest build crashes on signal 11 (SIGSEGV)
Reproduction steps: 1. Open the attached user's project " HTPK_OC34_Test.zip" 2. Build for Quest 1/2 Expected result: the Applicati... Read more
URP PostProcessing zooms camera to corner when Pixel Perfect Camera uses...
Reproduction steps: 1. Open the attached Project 2. Open "SampleScene" 2. Make sure that Post Processing at Camera is selected and P... Read more
[Android][IL2CPP] DateTime.Now property prints incorrect year when using...
Reproduction steps: 1. Open the attached Unity project "DateIssue.zip" 2. Go to File > Build Settings 3. Build and Run the app on an... Read more
[CacheServer] OverflowException when putting too long port into address ...
How can we reproduce it 1 Create new 3D project 2 Open menu Edit->Preferences and move to "AssetPipeline" tab 3 Find "Unity Accelera... Read more
Player Build freezes when calling WaitForCompletion
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Build and Run the project 4. In the Player,... Read more
Moving subfolder to a folder which contains another subfolder with the s...
How can we reproduce it - please see attached video in comments 1 Create new project 2 Create folder with name "1" 3 Create folder w... Read more
EventSystem.current.IsPointerOverGameObject always returns false in VR
Reproduction steps: 1. Open the user's attached "VR.zip" project 2. Enter the Play mode 3. Hover the right controller over the UI in... Read more
"ArgumentNullException: Value cannot be null" when clicking a button tha...
Reproduction steps: 1. Open the attached "1362731.zip" project 2. Open the "SampleScene" Scene 3. Select the "OnSceneGUITest" GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
- [Quality Hackweek] A black separator appears when the left panel in the UI Builder tab is resized, and the tab is narrow