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[MacOS] Unity loading screen briefly shows on first script import after ...
Steps to reproduce:1. Create a new project or open an existing one2. Right-click in Assets window3. Create -> C# Script Expected ... Read more
[UI Builder] Invalid Operation Exception when adding new elements to Hie...
Reproduction steps:1. Open the project attached in report2. Open SampleScene3. In Hierarchy select UI4. Double click the source asse... Read more
Decal no longer display on the Material when the Material have been reset
How to reproduce:1. Open the attached project "VEG Test.zip"2. Select "Plane" in the Hierarchy window3. Reset the "Red" Material Exp... Read more
[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...
How to reproduce:1. Open project "1353239.zip"2. Change platform to Android or iOS3. Open "Test_0001" Scene4. In the Menu bar open "... Read more
[GPU PLM] Texel validity artifacts for objects that are far away from th...
Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more
[Profiler] Time scale is reset when toggling Color Blind Mode
Reproduction steps:1. Create a new project2. Enter Play mode3. Open the Profiler window4. Pause the Play mode5. Open the context men... Read more
[UIToolkit] FlexGrow variable value doesn't appropriately affect List el...
How to reproduce:1. Open the user's attached "ListGrowBug" project2. Open the "Bug -> Open" window from the menu Expected result:... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more
Game Window isn't focused when entering Play Mode after opening a second...
Repro steps:1. Create a new project2. Open a second game window next to any other window and focus that other window3. Enter Play Mo... Read more
[VFX Graph] Composition Direction/Position Blend mode has two sliders fo...
How to reproduce:1. import the attached .vfx and open the graph2. Select Position(Mesh)3. In the Inspector, change Composition Direc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC