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Callback of the Triggers module does not return collider data for more t...
Reproduction steps:1. Open the user's attached project2. Select the "Particle System" GameObject in the Hierarchy window Expected re... Read more
Property fields have become narrower when using MaterialEditor.SetDefaul...
Reproduction steps:1. Open the attached project "Case_1405121.zip"2. In the Project window select "New Material.mat"3. Observe the f... Read more
GC.Alloc occurs when using Input from Core RP Library
How to reproduce:1. Open the user's attached project2. Open scene PATH*/Start3. Go to Window -> Analysis -> Profiler4. Enable ... Read more
Surface shaders do not correctly set unity_StereoEyeIndex when using Sin...
Steps to reproduce:1. Open the attached "StereoSurfaceShaderBug.zip" project2. Enter Play Mode and in the Game view observe that the... Read more
File could not be read error is thrown when a 16 bit .tif file is presen...
Reproduction steps:1. Open users attached project2. Observe the Console window Expected result: No errors are thrown in the consoleA... Read more
ObjectDisposedException is caught when an unused variable is declared in...
Reproduction steps:1. Open users attached project2. Go to File > Build Settings and press Build And Run3. Press the button in the... Read more
Show Tutorial Instructions does nothing in "VR Beginner: The Escape Room...
Reproduction steps:1. Open the attached "1414303Repro.zip" project2. Go to Tutorial > Show Tutorial Instructions Expected result:... Read more
[UIToolkit] ArgumentOutOfRangeException is thrown when adding/removing e...
How to reproduce:1. Open the attached "case_1418688" project2. Open the "SampleScene" Scene3. Select the "Repro" GameObject in the H... Read more
Shader keyword PROCEDURAL_INSTANCING_ON does not work in builds
Reproduction steps:1. Open the attached project2. Open and Play the scene 'SampleScene'3. Notice that the shader works and there are... Read more
[InputField][Web][Mobile] Soft keyboard shows up after tapping the reado...
How to reproduce:1. Open the attached project2. Build the project for WebGL and deploy it to a Mobile device3. Click on Input Field ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC