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Garbage is allocated when GraphicsBuffers constructor and other APIs tha...
Reproduction:1. Open the attached project "MinimalRepro-1418412.zip"2. Open Assets/Scenes/TestMeshGetVertexBufferDoesNotAllocateMemo... Read more
MRTK controls don't work when used in build
Reproduction steps:1. Open the user's attached project2. Enter Play Mode and move sideways with "A" and "D" keys.3. Navigate to "Mov... Read more
Inconsistent framerate when resizing/docking/undocking Game window in Pl...
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "My project.zip"2. Undock the Game view as a separate win... Read more
"error CS0103: The name 'HttpUtility' does not exist in the current cont...
How to reproduce:1. Open the attached project "HttpUtilityRepro.zip"2. Open File>Build Settings...3. Switch Platform to UWP Expec... Read more
Button On Click () field event functions have invalid missing object typ...
How to reproduce:1. Open the user's attached project "My project (71).zip"2. Select the Button GameObject in the Scene view3. In the... Read more
Getting rendering artifacts in the Scene view when generating Tilemap
Reproduction steps:1. Open the attached Unity project "TilesIssue.zip"2. Go to Assets > Scenes folder and open "Game.unity" Scene... Read more
[Dedicated Server] Data from mesh colliders are stripped in dedicated se...
Reproduction steps:1. Open the attached project "MTT-2676.zip"2. Enter the Play Mode3. The capsule will move in zig-zag so going thr... Read more
PointerEnterEvent not triggered when using a Touch pen and Old Input System
Reproduction steps:1. Open the user's attached project2. Build and Run the project3. Hover over the red block using a pen Expected r... Read more
Animated GameObject is not updated in realtime when moving keyframes aft...
Reproduction steps:1. Open the attached 'SubTimelineKeyframeRepro' project2. Open the 'Assets/Main Timeline.playable' in the Timelin... Read more
Animation Rig does not play correct animation in the Timeline when switc...
How to reproduce:1. Open the attached “AnimationRiggingTimeline.zip” project2. Open the “SampleScene” Scene3. Open Window > Seque... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask