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Cloth Constraints Brush is choppy updated when hovering over the selecte...
How to reproduce:1. Open attached "ClothSimBlender" project2. In Hierarchy select Plane object3. Under Cloth Component open Cloth Co... Read more
[LWRP][XR] Display in headset is Y-flipped when using single pass instan...
How to Reproduce:1) Create a new project.2) Add all necessary packages to run Lightweight RP 5.1.0. Do not add the Post Processing p... Read more
[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...
Repro steps:1. Open attached project2. Build and Run on MacStandalone3. Play Actual: Some graphical corruption/stripes move through ... Read more
Empty AnimatorController on Animator used by Playables breaks layer blen...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Set the Controller to anything on the Animator compo... Read more
[Android][Vulkan] UI Panel with Mask is not rendered on devices with Mal...
How to reproduce:1. Open attached "PanelBug" project2. Build to Android and launch application Expected result - Panel is visible ar... Read more
[Build Callbacks] Build does not fail when using BuildFailedException
Steps to reproduce:1. Open attached project "BuildFailedException.zip"2. Open Build Settings and click "Build" Expected result: Buil... Read more
Editor Freeze when creating Tile Assets with special characters (*) in t...
To reproduce:1) Create a new project2) Import at least two textures and make them Sprites (note: if you try importing one with "" in... Read more
Any inverse pinvoke from GoLang code on Linux will cause the process to ...
To reproduce:1) Open attached project2) Build and run for Linux Standalone3) If it's 2018.3+, leave it for 5-10 mins CRASH! Reproduc... Read more
[Windows] Comparison window is distorted when user quickly switches betw...
Steps:1. Open attached project2. Open SampleScene3. Select "Cube" prefab instance4. Click on "Overrides" button in Inspector==>Th... Read more
Selecting multiple prefab overrides + clicking apply does not apply all ...
It is not possible to select + apply multiple individual prefab overrides at the same time. To reproduce:1) Create a new prefab2) Wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples