Search Issue Tracker
[Deployment Management] Throwing error when selecting alias project key ...
Throwing error when selecting alias project key for existing keystore. Throwing error when selecting alias project key for existing... Read more
[HUB] No option available to select Unity version while opening a projec...
No option available to select Unity version while opening a project from Cloud. Steps to reproduce: Pre-requisite: 1. Make sure you... Read more
Lighting debug view modes are broken after restarting the editor
Steps to reproduce: 1. Create a new project or download the attached one 2. Navigate to the Lighting Settings window and bake the l... Read more
[.NET 4.x] Reflection in .NET 4 stops working. MissingMethodException: A...
Steps to reproduce: 1. Open attached project 2. Open Maintainer (Tools > Code Stage > Maintainer) 3. Open Issues Finder Tab 4. Press... Read more
Humanoid Rig gets modified when upgrading Project through 2018.2.13f1 Un...
Steps to reproduce: 1. Open Project "RigBug" on Unity Version later than 2018.2.13f1 2. Import Asset "xbotIdle (1)" into the Projec... Read more
CanvasScaler.Update() allocates Memory every frame
To reproduce: 1. Download attached project “アーカイブ.zip" and open in Unity 2. Open “SampleScene” scene 3. Enter to Play mode 4. Open... Read more
Crash on mono_delegate_trampoline when calling a delegate function
How to reproduce: 1. Open the "Mono_Crash_Test_Runner.zip" project 2. Open "TestScene.unity" scene 3. Press Play Actual result: Uni... Read more
Editor does not recognize the correct values in the interactive tutorial...
How to reproduce: 1. Change windows locale setting to Danish 2. Set windows region settings to Danish(RegionSettings.png) 3. Start U... Read more
Unity crashes on “Transform::GetTransformAccess()” when Entering Play Mo...
Repro steps: 1. Open QA attached project “repro_1109892" 2. Open scene “Aliensglade” 3. Select the Main Camera in the Hierarchy 4. E... Read more
Default Fixed Timestep value is set to 0.02 (50Hz) instead of 0.0167 (60Hz)
How to reproduce: 1. Create a new Unity project 2. Open Edit > Project Settings > Time Expected result: Fixed Timestep value is set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds