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0
votes
By Design

The order called by Undo.undoRedoPerformed in CustomEditor has changed

Scene Management

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Oct 27, 2018

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Version/s: 2018.3.0a8, 2018.3.0b7, 2019.1.0a1

How to reproduce:1. Open attached project "Call order change in Undo.zip" and scene "scene"2. In Hierarchy window, select "GameObjec... Read more

2
votes
Fixed

[Asset Importer] "Projectsettings.asset type mismatch" exception thrown ...

Asset - Importers

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Dec 03, 2018

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Version/s: 2019.1.0a10, 2019.1.0a11

"Projectsettings.asset type mismatch" exception thrown when importing a project from asset store or collab in 2019.1.0a10. Steps to ... Read more

0
votes
Won't Fix

[Android]Vulkan performance worse on scene with Dynamic Vertex Buffer ob...

Vulkan

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Nov 28, 2018

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Version/s: 2019.1.0a10

Steps to reproduce:1. Run "GraphicsPerf-master" project on "DynamicVBO" scene2. Build for Android3. Capture frame time in preferred ... Read more

0
votes
Fixed

Weird colors on camera feed using ARCore with HDR enabled in Graphics Se...

Package: ARCore

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Nov 30, 2018

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Version/s: 1.0.0-preview.23

When running ARCore with HDR enabled on certain devices (some models of Samsung S8+ and S9+), the green and blue color values in the... Read more

0
votes
Fixed

CursorLockMode doesn't work correctly on Linux

Linux

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Nov 29, 2018

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Version/s: 2018.3.0b11

To reproduce:1) Open attached project2) Build and run it for Linux3) Press Spacebar to switch Lock Mode and observe a) Cursor disapp... Read more

0
votes
Fixed

"Invalid SortingGroup index set in Renderer" after removing Sorting Grou...

2D

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Dec 04, 2018

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Version/s: 2017.4.0f1, 2018.2.0a1, 2018.3.0a1, 2018.3.0b12, 2019.1.0a1

To reproduce:1. Open attached project "SortingGroupAssertion.zip"2. Open "Group1" prefab in Prefab mode3. Remove the Sorting Group c... Read more

0
votes
Won't Fix

Camera Culling Mask with a Distortion Shader results in black artifactin...

Camera

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Nov 29, 2018

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Version/s: 2018.2.11f1

How to reproduce:1. Open the attached project ("TestCumtomGrabPass.zip")2. Open the "TestCustomGrabPass" scene and enter Play Mode3.... Read more

0
votes
Fixed

[GPU PLM] Directionality artifacts are visible when bounce count is set ...

Progressive Lightmapper

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Dec 04, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Open CornellBox scene (link in the comments)2. In the Lighting Settings window set number of bounces to None3... Read more

0
votes
Fixed

Unity crashes when creating 2 or more Sprites in the Sprite Editor after...

2D

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Nov 14, 2018

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Version/s: 2018.3.0b7, 2018.3.0b9

How to reproduce:1. Open attached project2. Open a sprite in the given project with the mode set to multiple3. Open Sprite Editor4. ... Read more

0
votes
Fixed

[GPU PLM] Artifacts are visible after a bake when a directional light is...

Progressive Lightmapper

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Dec 04, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Open CornellBox scene2. In the Hierarchy panel, make sure that DirectionalLight is enabled3. Baked the lighti... Read more

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