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Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
[Terrain] "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when Terrain ...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "Scene_Debug" (Assets/TerrainLayer_Problem/Scene_Debug.unity)... Read more
Audio keeps playing after calling AudioSource.Stop when Audio Clip's Loa...
How to reproduce: 1. Open the attached project "AudioBugTest.zip" 2. Build And Run the project 3. In the opened browser window press... Read more
Hierarchy is not repainted when pressing the Toggle Picking shortcut
How to reproduce: 1. Create a new Unity project 2. Set a shortcut for "Toggle picking" (Edit->Shortcuts->Scene Picking) 3. In the Hi... Read more
[Android] Crash with signal 6 when Read/Write is enabled in Texture Impo...
Reproduction steps: 1. Open the attached Unity project "Crash.zip" from Google Drive (link in the edit) 2. Go to Edit > Project Sett... Read more
Console messages show no path to assets in StateGroup when checking depe...
How to reproduce: 1. Open the attached "bundle_dependencies_demo_project.zip" project 2. In the menu bar select Demo > Calculate Dep... Read more
worldCenterOfMass and position of Rigidbody values are changing when X, ...
How to reproduce: 1. Open the attached "1379464.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Select the "C... Read more
Static Batching is inconsistent with the Editor when used in Player Build
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the text... Read more
PlatformNotSupportedException: Operation is not supported on this platform.
(Easier repro steps): 1. Create this graph (or variant, just needs to use that *specific* String Concat node, using 4 objects, not 4... Read more
All about bugs
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Latest issues
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors
- "NullReferenceException" is thrown when setting a long string in TMP with "Atlas Population Mode" set to "Dynamic" and "Multi Atlas Textures" enabled
- TextMeshPro text is misaligned when alignment is set via script
- A DX11 shader error is thrown when compiling shaders for platforms without DX11 support