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[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce: 1. Open the attached project 2. Build and run Main scene on device (press autorotation button and enable all orien... Read more
[HDRP] Glitches and graphic errors in the Build when using a lot of 8k t...
To reproduce: 1. Download and open a project from ownCloud - https://oc.unity3d.com/index.php/s/LlrqqsMzXFoUPz2 (password is in the ... Read more
[UIElements] TextField padding is missing on the right side when text is...
How to reproduce: 1. Open attached "Bug_UIElements_Padding.zip" project 2. Go to Test -> "UIElements_Padding_Bug" 3. Observe TextFie... Read more
Some Pointer Event Data are set to null if getting them with OnPointerDo...
How to reproduce: 1. Open the attached "case_1103075-Pointer Event Data repro" project 2. Open "NewBehaviorScript 3. Add a Breakpoi... Read more
[IL2CPP] Build fails with abstract methods and generics
Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project successfu... Read more
[Android] "Preserve framebuffer alpha" flag always shows the phone backg...
Steps to reproduce: 1. Open user attached project 2. Make sure that Preserve Framebuffer Alpha is enabled 3. Build & Run to an Andr... Read more
[IL2CPP] Build fails with C# plug in which has nested pointer
Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project success... Read more
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...
How to reproduce: 1. Open user-submitted project (EditorCrashReproduce) 2. Enter Play Mode Expected result: the Editor doesn't cras... Read more
Particles get out of Particle System bounds when using Texture Sheet Ani...
How to reproduce: 1. Open attached project ("case_1107722-ParticleBug.zip") 2. Open the test scene ("SampleScene") 3. In the Hierarc... Read more
2D Collider editing resets after making changes to it when in a Prefab mode
Steps to reproduce: 1. Open attached project "2DCollidersBUG.zip" 2. Open "Human" prefab in the Hierarchy window 3. Press on "Edit C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Material is left in broken state when switching from a .git branch with no HDRP to a branch that contains HDRP
- Crash on buffer_add_value_full when hovering over SerializedProperty.boxedValue in Debug Mode after ISerializationCallbackReceiver.OnAfterDeserialize modifies value
- Editor is not capitalised consistently in Preferences window
- [Linux] “Restore Defaults” warning window appears behind Profiler Modules dropdown
- [iOS] Time.deltaTime is switching between 9.998583E-06 and approximately 0.01 seconds