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0
votes
Duplicate

[PLM] First small lightmap blocks following bigger lightmaps from being ...

Progressive Lightmapper

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Apr 10, 2020

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Version/s: 2020.1.0a9

When progressive updates is enabled, if there is enough memory for a first lightmap (a small one) but not enough memory for one of t... Read more

0
votes
Fixed

[Themes] "EndLayoutGroup" errors are thrown when GUI items are highlight...

IMGUI

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Apr 16, 2020

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Version/s: 2020.1.0a24, 2020.1.0b6, 2020.2

"EndLayoutGroup" errors are thrown in console when GUI items are highlighted by PrefixLabel after highlighting by content in Highlig... Read more

0
votes
By Design

[Shader Graph] Exposed properties of Shader Graph cannot be selected for...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 9.0.0-preview.14, 8.0.1, 7.3.1

On selecting a Shader Graph with different properties in Project, all the properties are displayed in Inspector but the user is not ... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...

MacOS

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Apr 16, 2020

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Version/s: 2017.4, 2020.2.0a8

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the me... Read more

0
votes
Fixed

[Localization] The properties of the Shared Table Entry Metadata are una...

Package: Localization Package

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Apr 03, 2020

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Version/s: 0.5.0-preview, 0.6.1-preview

How to reproduce:1. Open the project "case_1231178-TableEntry"2. Select the Asset Table "Asset_Table_de" in the Assets folder in the... Read more

0
votes
Fixed

Editor hangs on close when baking is canceled and CPU usage is 100%

Progressive Lightmapper

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Apr 09, 2020

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Version/s: 2019.3.0f4, 2019.3.9f1, 2020.1, 2020.2

How to reproduce:1. Open the attached '1235769.zip' project2. Open 'repro' Scene3. Open Lighting Settings4. Click Generate Lighting5... Read more

0
votes
Fixed

[Shadergraph] Deleting a property node while your mouse is over it leave...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 5.7.1

Reproduces in every version back to 5.1.7 where property highlighting was first introduced. Repro steps1. Create a PBR Shadergraph a... Read more

0
votes
Postponed

[Shadergraph] Hitting Esc while click and dragging to reorder properties...

Package: Shader Graph

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Apr 16, 2020

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Version/s: 7.3.1

When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more

1
votes
Fixed

Asset Reference name is spammed over EditorGUI when Label is set to GUIC...

Package: Build Pipeline - Addressables

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Apr 07, 2020

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Version/s: 1.7.5

How to reproduce:1. Open "AddressableFieldIssue" project2. Open "SampleScene"3. Select "Test" in Hierarchy Expected result: No label... Read more

1
votes
Fixed

Scene picker/visibility controls do not function when objects are put in...

Scene Hierarchy

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Apr 07, 2020

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Version/s: 2017.4, 2019.3.8f1, 2020.2

How to reproduce:1. Open up user attached project2. Add a Scene called 'main' to Hierarchy3. Set up your Scene view so you could see... Read more

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