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[Editor, Graphics] Circle shape emitter of small radius (<1) occasionaly...
To reproduce:1. Open attached project2. Open particlesys scene3. Press play4. Notice that sometimes particles are emitted without ve... Read more
[SphereCastAll] When the object is moved, SphereCastAll sends back posit...
Steps to reproduce this issue: 1. Open the attached project2. Open 'SphereCastAll bug' scene3. Run the scene4. Press 'w' for object ... Read more
Prefab loose reference to another prefab when loaded from asset bundle
To reproduce:1. Open attached project2. Delete everything in AssetBundles folder3. Build Asset Bundles (Asset Bundles -> Build)4.... Read more
[DestroyImmediate] Deleting scripts from editor code crashes the editor
Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more
[CapsuleCollider] Editing of capsule collider can not be undone
Steps to reproduce: 1. Create a new Unity project2. Add a capsule, cylinder or any other object with a capsule collider and move it ... Read more
[iOS][MeshRenderer] Attaching new mesh via script on several meshrendere...
1. Open attached project with 5.0.0p12. Build to iOS3. Application will crash Note: crash does not appear when only one mesh rendere... Read more
WebGL AudioListener.volume has no effect
Reproduction steps:1. Open the attached project "WebGLAudioListener" and open the scene "AudioTest"2. Hit play in the editor, notice... Read more
[RealtimeGI] Reloading a scene in game mode makes it lose lighting in ed...
Steps to reproduce: 1. Open the attached project2. Open 'Testbed' scene3. Wait for the baking to complete4. Play the scene5. Press E... Read more
All about bugs
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