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[XR] Editor crashes at VRDeviceHoloLens::BeginRenderingToDeviceGfxThread...
Steps to reproduce: 1. Create a new project in 2018.2 2. Switch platform to UWP 3. Enable XR feature and in the Holographic window s... Read more
Crash on mono_generic_class_get_class when function has Task<T> return type
How to reproduce: 1. Open attached Unity project "AsyncCrash" 2. Enter the Play mode 3. Press first or fifth button (with "CRASHES E... Read more
Exception is not handled properly in PlayTests when a custom Enumerator ...
To reproduce: 1. Download attached project “PlayModeTestExceptionHandling.zip" and open in Unity 2. Open Test Runner window 3. Pres... Read more
NetworkTransform doesn't receive data on clients side in Multiplayer game
How to reproduce: 1. Open the project 2. Make a Windows x86_64 release build. 3. Wait for the build to finish. 4. Run the built vers... Read more
[.NET] System.Array.ForEach throws an error when building project with ....
Steps to reproduce: 1. Download the attached project and open "SampleScene" scene 2. Switch platform to UWP 3. Build project with .N... Read more
Opening Particle System Prefab in Play mode breaks the Hierarchy when St...
How to reproduce: 1. Open the attached Unity project named "CaseV1" 2. Enter Play mode 3. Click on "Particle System" prefab -> Open ... Read more
[iOS] Unity Remote doesn't work with new iOS devices. Shows "Unknown:.."...
Reproduction steps: 1. Create a new project. 2. Connect an iOS device via cable. 3. Go to Edit > Project Setting. 4. Click on the D... Read more
UI background images disappear when project is opened the second time
How to reproduce: 1. Open attached project 2. Open the scene InputRegressionTest 3. If the background is visible, close the editor c... Read more
Particle System startSizeMultiplier and startSize overrides each other w...
To reproduce: 1. Open user's attached project 2. Enter Play mode 3. Observe Console window and Inspector window Expected: startSize... Read more
Display.displays.Length always returns 1 if additional displays are not ...
This is either a bug or flawed documentation scripting example. From documentation it is unclear whether you have to activate the m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window