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[SceneView] Scene view window breaks when zooming out
How to reproduce: 1. Open the attached project named "Case_1127415" 2. Zoom out in the Scene Expected result: The zoom is stopped b... Read more
When 3D gizmo icon value is 0 and you uncheck it, default icons don't ap...
Steps to reproduce: 1. Create a new project 2. In the Scene view set Gizmos -> 3D icons value to 0 and disable it. Expected result:... Read more
EntityArchetypeQuery is updated only when ComponentGroup exists with sam...
Reproduction steps: 1. Open the project inside "TurnBasedBattle.zip" 2. Open Entity Debugger at Window -> Analysis - Entity Debugge... Read more
[macOS] VideoPlayer.Prepare() for an unassigned VideoPlayer causes a bui...
How to reproduce: 1. Open tester-submitted project (Crash) 2. Build and run the project for macOS Expected result: the player start... Read more
Further Billboard trees only update their illumination to the correct va...
How to reproduce: 1: Open attached project 2. Open SampleScene scene 3. Enter Play Mode 4. Rotate Camera Reproducible with: 2018.3.... Read more
UI Object's Scale is not affected when altering Canvas.scaleFactor property
How to reproduce: 1. Open the "SampleScene" Scene in the attached "BugReport.zip" Project 2. Enter Play Mode 3. Press on "Canvas" Ga... Read more
[Probes] Light probes outside of the viewport get selected while in the ...
Steps to reproduce: 1. Download the attached project and open TestScene01 2. Select the Light Probe Group game object 3. In the Ins... Read more
Shader Graph - Invalid dependency paths when creating Unlit graphs
Shader Graph - Invalid dependency paths when creating Unlit graphs When creating an Unlit Shader Graph asset, two warnings about in... Read more
[Shape] Shape Transform gizmo turns black when a system's transform is s...
Repro steps: 1. Create a new particle system 2. Expand the shape module, and enable the scale gizmo 3. In the scene view, make sure ... Read more
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