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IndexOutOfRangeException is thrown when selecting Cursor property in UI ...
Reproduction steps: 1. Open the '1384558-sample' project 2. Open the UI Builder window 'Window -> UI Toolkit -> UI Builder' 3. In th... Read more
Editor crashes on RuntimeStatic<PackageManager::Api,0>::StaticDestroy wh...
Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes\SampleScene 3. Open 'repro.cs' in Visual Studio 4. Press... Read more
No warnings are thrown when using multiple Shaders with duplicate intern...
How to reproduce: 1. Open the attached project (DuplicateShaderTest.zip) 2. In the Project window, under Assets, select the Material... Read more
SHADER_AVAILABLE_INTERPOLATORS32 does not work on Vulkan or OpenGL
Steps: 1. Open attached project (VulkanGL_32Interpolators.zip) 2. Make sure Editor is using Vulkan or OpenGLCore (set it in PlayerSe... Read more
Visual artifacts in a play mode after upgrading project to 2022.1.0b1
How to reproduce: 1. Open attached Unity project 2. Load Level1 Scene 3. Enter Play mode 4. Drag cards to the battle area Expected ... Read more
[Scene Templates] Assertion failed errors after selecting scene template...
How to reproduce: 1. Open attached project 2. Observe Console (should see errors that are only reproducible after rebuilding project... Read more
[ARCore] [Android] Memory leak in XR application when using AROcclusionM...
How to reproduce: 1. Open the attached project "1379235" 2. Change platform to Android 3. Open Build Settings and enable Development... Read more
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps: 1. Open project "DepthBugSurfaceShader.zip" 2. Open "Scene.unity" found in Assets/BugRepro 3. Build the project ... Read more
[Quest][XR] Dragging a ScrollRect makes it disappear and set NaN values
Reproduction steps: 1. Open the attached user's project "VR.zip" 2. Build for Quest 1/2 3. Use the controller to grab, move and let ... Read more
Docked EditorWindow created from Script can not be resized horizontally
How to reproduce: 1. Open the attached project "EditorBug" 2. Load the user's Layout "Layout.wlt" file 3. Resize the "MyEditor" wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working