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[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project2. select the panboo_b... Read more
Profile Analyzer "Frame Range" summary becomes misleading when ordering ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Focused Component Inspector headers should display Component Type instea...
How to reproduce:1. Create a new Unity project2. Select the Main Camera GameObject3. Right-click one of its Components and select 'P... Read more
Singleton Entity no longer accessible when "in" parameter modifier is us...
Steps to reproduce:1. Open the attached project (case_1225101.zip)2. Enter Play Mode3. Open the Console window (Window > General ... Read more
[SerializeReference] CustomPropertyDrawer doesn't get correct value when...
How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more
Editor crashes when using BatchRendererGroup with URP
How to reproduce:1. Open 'SampleScene' from the attached project2. Start Play mode Reproducible with: 2020.2.0a5Not reproducible wit... Read more
GUILayout.Button becomes unclickable when a DisplayCancelableProgressBar...
How to reproduce:1. Open the attached "1233899 repro" project2. Open the "SampleScene" Scene from the Assets/Scenes folder3. Select ... Read more
Transform.position is different in Start and Update methods on WebGL bui...
How to reproduce:1. Open the project "case_1234614-WebGL_transform.position"2. Open the scene "SampleScene"3. Make a WebGL build and... Read more
[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...
How to reproduce:1. Open the attached "1234652.zip" project2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Impo... Read more
Localization package LocalizedString value isn't set when calling the Se...
How to reproduce:1. Open the attached project (case-1230444.zip) and open the SampleScene2. Select the GameObject3. Enter the Play M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size