Search Issue Tracker

0
votes
Fixed

[2D] [PSD Importer] Unable to rig PSD file without unique layerId

Package: 2D PSD Importer

-

Apr 09, 2020

-

Version/s: 3.0

[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project2. select the panboo_b... Read more

0
votes
Fixed

Profile Analyzer "Frame Range" summary becomes misleading when ordering ...

Package: Profile Analyzer

-

Apr 07, 2020

-

Version/s: 0.6.0-preview.1

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

0
votes
Fixed

Focused Component Inspector headers should display Component Type instea...

Inspector Framework

-

Feb 28, 2020

-

Version/s: 2020.1.0a19, 2020.2

How to reproduce:1. Create a new Unity project2. Select the Main Camera GameObject3. Right-click one of its Components and select 'P... Read more

1
votes
Fixed

Singleton Entity no longer accessible when "in" parameter modifier is us...

Package: Entity Component System (ECS)

-

Mar 04, 2020

-

Version/s: 0.8.0-preview.8

Steps to reproduce:1. Open the attached project (case_1225101.zip)2. Enter Play Mode3. Open the Console window (Window > General ... Read more

2
votes
Fixed

[SerializeReference] CustomPropertyDrawer doesn't get correct value when...

Serialization

-

Mar 31, 2020

-

Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more

0
votes
Fixed

Editor crashes when using BatchRendererGroup with URP

Package: Scriptable Render Pipeline Universal

-

Apr 03, 2020

-

Version/s: 8.0.1

How to reproduce:1. Open 'SampleScene' from the attached project2. Start Play mode Reproducible with: 2020.2.0a5Not reproducible wit... Read more

0
votes
Fixed

GUILayout.Button becomes unclickable when a DisplayCancelableProgressBar...

IMGUI

-

Apr 04, 2020

-

Version/s: 2019.3, 2019.3.0f3, 2019.3.7f1

How to reproduce:1. Open the attached "1233899 repro" project2. Open the "SampleScene" Scene from the Assets/Scenes folder3. Select ... Read more

1
votes
Fixed

Transform.position is different in Start and Update methods on WebGL bui...

WebGL

-

Apr 07, 2020

-

Version/s: 2019.3.0a11, 2019.3.8f1, 2020.1, 2020.2

How to reproduce:1. Open the project "case_1234614-WebGL_transform.position"2. Open the scene "SampleScene"3. Make a WebGL build and... Read more

0
votes
Fixed

[TextMesh Pro] Sprite Importer saved asset contains empty Character and ...

Package: TextMeshPro

-

Apr 07, 2020

-

Version/s: 2.0.1

How to reproduce:1. Open the attached "1234652.zip" project2. In the menu bar, navigate to Window > TextMesh Pro > Sprite Impo... Read more

0
votes
Fixed

Localization package LocalizedString value isn't set when calling the Se...

Package: Localization Package

-

Mar 31, 2020

-

Version/s: 0.6.1-preview

How to reproduce:1. Open the attached project (case-1230444.zip) and open the SampleScene2. Select the GameObject3. Enter the Play M... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.