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Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dra...
Reproduction Steps:1. Import attached project.2. In Project, select "BlankClip".3. Drag "BoxUnityChan" into the preview window in In... Read more
NullReferenceException is thrown when trying to record a key in the Time...
To reproduce: 1. Open the project, attached by user (New Unity Project 32.zip)2. Open Timeline3. Select "GameObject" in the hierarch... Read more
"Assertion failed: Invalid AABB aabb" spams the console when particle ef...
Regression from at least Version 5.6.1f1 (2860b30f0b54) Mon, 08 May 2017 11:39:22 GMT Branch: 5.6/release Steps:1. Open attached pro... Read more
[Sprite] Editor crashes when setting Mask Iteraction field
Steps to reproduce: 1. Open attached project2. Open scene "test"3. In hierarchy, select New Sprite Mask > New Sprite4. Change val... Read more
[VideoPlayer] VP8 videos stop looping after looping it for three times o...
How to reporduce:1. Open the attached project2. Build and run Render Texture scene3. Play video and let it loopResult: after looping... Read more
[SpriteMask] Created sprite mask isn't automatically selected in hierarchy
Steps to reproduce: 1. Create new project2. Right click in hierarchy view and click 2D -> Sprite Mask3. Notice that created sprit... Read more
[2D] [Sprite Mask] Material is created when dragging a sprite into the I...
[2D] [Sprite Mask] Material is created when dragging a sprite into the Inspector view of a Sprite Mask Steps to Repro: 1. create a n... Read more
Aniso Level on Texture stuck on 16. Any attempt to apply changes to it f...
Steps to reproduce:1. Open user attached project2. Navigate to the only texture asset3. In the inspector, try to set the Aniso level... Read more
Timeline does not update properly when selecting different objects with ...
To reproduce: 1. Open the attached project (timelineBug.zip)2. Open "test' scene if not open3. Make sure Timeline tab is open4. Sele... Read more
Crash after reverting and then deleting prefab instance
Steps to reproduce: 1. Open attached project2. Ope scene 'test'3. Expand 'New Sprite Mask' gameobject and unparent 'comma' object4. ... Read more
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