Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b4
Issue ID
909671
Regression
Yes
Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dragging fbx to Animation preview window
Reproduction Steps:
1. Import attached project.
2. In Project, select "BlankClip".
3. Drag "BoxUnityChan" into the preview window in Inspector.
Expected result: BoxUnityChan is available for preview.
Actual result: Unity crashes.
Reproducible in: 2017.1.0b5
Not reproducible in: 5.4.5f1, 5.5.3p3, 5.6.0p4
Regression introduced in: 2017.1.0b1
Note: In 5.6, preview window does not crash, but seems to be corrupted. (GIF attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment