Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b4
Issue ID
909671
Regression
Yes
Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dragging fbx to Animation preview window
Reproduction Steps:
1. Import attached project.
2. In Project, select "BlankClip".
3. Drag "BoxUnityChan" into the preview window in Inspector.
Expected result: BoxUnityChan is available for preview.
Actual result: Unity crashes.
Reproducible in: 2017.1.0b5
Not reproducible in: 5.4.5f1, 5.5.3p3, 5.6.0p4
Regression introduced in: 2017.1.0b1
Note: In 5.6, preview window does not crash, but seems to be corrupted. (GIF attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment