Search Issue Tracker
Fixed in 2017.1.X
Votes
0
Found in
2017.1.0b4
Issue ID
909671
Regression
Yes
Crash in AnimationClipPlayable::ProcessAnimationTargetMatchPass when dragging fbx to Animation preview window
Reproduction Steps:
1. Import attached project.
2. In Project, select "BlankClip".
3. Drag "BoxUnityChan" into the preview window in Inspector.
Expected result: BoxUnityChan is available for preview.
Actual result: Unity crashes.
Reproducible in: 2017.1.0b5
Not reproducible in: 5.4.5f1, 5.5.3p3, 5.6.0p4
Regression introduced in: 2017.1.0b1
Note: In 5.6, preview window does not crash, but seems to be corrupted. (GIF attached)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment