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SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps: 1. Open the attached project 2. Enter the Play Mode 3. Press 'Load' button in the Game View window Expected res... Read more
"Installed from" tarball path is corrupted
Steps to reproduce: 1. Open the attached project 2. Open Package Manager window (Window -> Package Manager) 3. Click on "Google Andr... Read more
[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP
Reproduction steps: 1. Open the user's attached project "SqliteTest.zip" 2. Make sure the Scripting Backend is set to IL2CPP 3. Buil... Read more
Crash on UndoManager::CheckConsistencyOfAffectedTransforms after undoing...
How to reproduce: 1. Open the attached project "test2021-2-3f1.zip" 2. Click "Tools > Reproduce Undo Error" in the menu items 3. Und... Read more
ListView tooltip position is incorrect when hovering on list item
Reproduction steps: 1. Open the user's attached project 2. Select Assets > "test" 3. In Inspector hover on the list until the toolti... Read more
[Android] App crashes on some devices when using additional lights in cu...
How to reproduce: 1. Open the attached user's project "URPShaderAdditionalLightIssue-2021.2.zip" 2. Build and Run on Android device ... Read more
[HDRP] Project becomes unusable after trying to switch Graphics API to O...
Reproduction steps: 1. Create a new HDRP Template project 2. Go Edit -> Project Settings -> Player 3. Disable Auto Graphics API for ... Read more
ListView becomes unselected when scrolling with up, down, home or end keys
Reproduction steps: 1. Open the user's attached project 2. Select "test" asset in the Project window 3. Select an item in the ListVi... Read more
ShaderKeywordSet:GetEnabledKeywords crash
Steps: 1. Open attached small project in comment (1383907_small.zip) 2. Make a build 3. Open Windows=>Analysis=>ProjectAuditor 4. Pr... Read more
Package Manager search request fails when user does not have permission ...
Reproduction steps: 1. Authenticate to the registry and create ".upmconfig.toml" file 2. Create a new project 3. Open the Project Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide correctly ignores colliders specified with "Physics2D.IgnoreCollision" however encountering them can still modify movement behaviour in subtle ways.
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- Animator states quickly jump during the Blackboard navigation when the playing state is moved outside the view
- "New" Label overlaps long Asset names in Import Unity Package Window
- Rotation values flip in animation when importing FBX with a generic rig