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Input Package deserializing JSON multiple times when entering/exiting pl...
Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt2. Run the "EnterExitP... Read more
Cinemachine internal code error "CS1513: } expected", when switching fro...
How to reproduce:1. Open the attached project "Prj3.5.zip"2. Open the Package Manager window3. Change Cinemachine to 2.6.54. Change ... Read more
[VFX Graph] Allowed GPU Event to Spawn connection results in incorrect l...
Steps to reproduce :- In a system with a trigger even on die- Connect even output to GPUEvent input- Draw a connection from SpawnEve... Read more
[IL2CPP] Built project crashes with Debug Assertion Failed error in the ...
How to reproduce:1. Open user's attached "BugRepro" project2. Open the "SampleScene" Scene3. Select "File -> Build and Run" Expec... Read more
2D Polygon collider does not fit open ended sprite shape
2D Polygon collider does not fit open ended sprite shape Repro steps:1. Download and open the attached "Polygon fail example.zip" pr... Read more
Prefab preview in the Project window does not change after changing the ...
Reproduction steps:1. Create a new project2. Create a Cube in Scene3. Drag the Cube to the Project window to make a prefab4. Create ... Read more
Undo only works on some file types in Project window when creating new f...
Reproduction steps:1. Create a new project2. Create a Material in the Project window (does not matter if a name is added and the ass... Read more
[iOS] Extra frame not rendered in App Switcher when Multithreaded Render...
How to reproduce:1. Open the attached project ("1362184_2022.1.0a7.zip")2. Build And Run on an iOS device3. When the app finishes lo... Read more
[Android][OpenGL] Artifacts appear on a GameObject using CubeMap Materia...
How to reproduce:1. Open the user's attached "BlendCubemap.zip" project2. Build and run on the "SampleScene" on an Android device3. ... Read more
Memory leak occurs in Player as SharedGeometryBuffers mismatches memory ...
How to reproduce:1. Open the attached project "URP_template_2021.zip"2. When using 2021.2.0b1 and above, go to Edit > Project Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch