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Removed component re-appears while applying changes from variant to base
Steps: 1. Create a new project 2. Add Cube to the Hierarchy 3. Make a prefab out of this cube 4. Make a variant out of this cube 5. ... Read more
Array.BinarySearch parameters get swapped from .NET 3.4 to .NET 4.0
Binary search gives different ordering of IComparer parameters In my array of y's, I will search for element "x", when executing Ar... Read more
PrecompiledAssemblyException does not show file paths in its message whe...
How to reproduce: 1. Open attached project 2. Check Console Window (see screenshot below for the error) Reproducible with: 2018.3.0... Read more
Sort Order is not respected for a newly created Canvas until Play Mode i...
How to reproduce: 1. Open user-submitted project (SortOrderTests) and 'SampleScene' scene 2. See that the Sort Order of the Canvas G... Read more
Collider bounds are not updated after moving attached GameObject
Steps to reproduce: 1. Open original project "Test.zip" 2. Enter Play Mode, pause after a couple of seconds 3. Observe console Expe... Read more
Unnecessary UI icons are drawn at the top left of the Package Manager Wi...
How to reproduce: 1. Open the attached project "PackageManagerIconGlitch.zip" 2. Open the Package Manager Window 3. Enter "l" or som... Read more
[Android] [LWRP] [Vulkan] Application crash on Adreno GPUs and Vulkan Gr...
Steps to reproduce: 1) Download SRP Repo from here: https://github.com/Unity-Technologies/ScriptableRenderPipeline 2) Open Scriptabl... Read more
Console Window breaks when Console log that has path containing parenthe...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter the Play Mode 4. Press on "Hello!" in the Console Window 5. ... Read more
[VFX] System.NotImplementedException when connecting Cellular Noise 3D N...
How to reproduce: 1. Open the "VFX_Graph_Error.zip" project 2. Open the "New VFX" graph Actual result: Errors are thrown in the Con... Read more
'InvalidCastException: Specified cast is not valid.' errors are occurrin...
How to reproduce: 1. Open the attached project 2. Open Tile Palette window (Window -> 2D -> Tile palette) 3. Observe the console Ex... Read more
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