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Unable to build Player Content if assets hierarchy was changed in Addres...
To reproduce: 1. Open attached project ("ConfusedAddressables") 2. In Addressables window, create new Packed Assets Group 3. Drag fo... Read more
[UI] When using gamepad stick as part of 2D Vector Composite Binding, as...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/355 Repro: 1. Download project and ISX package at: https://gi... Read more
[UI] When reference an Input Action from a ScriptableObject, the input o...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/353 https://github.com/Unity-Technologi... Read more
[Blackboard] Clicking away when renaming a category does not automatical...
Repro steps: 1. Open blackboard within a VFX 2. Create a new category 3. Press F2 or double-click on the category to rename it 4. Tr... Read more
[Blackboard] Collapsing a category with items within it does not hide al...
Repro steps: 1. Create a category within the blackboard of a VFX 2. Add a float parameter to it 3. Collapse the category and observe... Read more
[Crash] Chaining two spawners to each-other produces an infinite loop
Repro steps: 1. Create two spawner contextual nodes 2. Plug the output of each into the start input of the other (video attached) 3.... Read more
[IL2CPP][UWP][Xbox Live] IL2CPP builds sometimes return Null String valu...
Steps to reproduce: 1. Open user attached project 2. Set up project in Dev Center on Microsoft Xbox Live Creators Program and set up... Read more
[VFX Graph] Blackboard cannot resize below the tooltip size
Repro steps: - Open VFX Graph - Add Paramters through blackboard - Resize blackboard panel The blackboard retains the min size need... Read more
[VFX] Visualization gizmos using values derived from parameters are not ...
Repro steps: 1. Import the attached package 2. Observe how particles are spawned in the scene to confirm that the line is using the ... Read more
NullReferenceException when previewing assets on Unity Package import
When importing a Unity Package with the "Import Unity Package" window open, if you click on an asset that can be previewed and then ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL