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[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...
How to reproduce: 1. Open attached project ("case_1086987-WebTest-Proj") 2. Build a WebGL build and run it 3. Try moving the cube ar... Read more
[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce: 1. Download and open "ScaleRenderBug.zip" 2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSett... Read more
Default Quality Settings are deleted after Creating a Scriptable object ...
How to reproduce: 1. Open the attached "QualitySettingsResetRepro.zip" Project 2. Open the "QualitySettings.asset" in the "New Unity... Read more
Editor freezes after Building & Running while in Play mode
How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more
SplatDatabase::CheckConsistency crash when opening a Gaia Scene
Steps to reproduce: 1. Open User-Supplied project 2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8 ... Read more
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. Enter Play mode ... Read more
[Cinemachine] Framing Transposer Center On Activate disabled repositions...
Steps to reproduce: 1. Open QA attached project 2. Make sure that Center On Active is disabled 3. Assign a new cube as a "Follow" ta... Read more
Package Tests are only added when making a package testable and adding a...
Reproduction steps: 1. Create a New Project, make sure `com.unity.ugui` is installed 2. Open Package Manifest in a Text Editor 3. O... Read more
[ECS] ComponentGroup.SetFilterChanged() does not filter unchanged compon...
How to reproduce: 1. Open the attached project ("case_1133331-setfilterchange-bug") 2. Open the repro scene ("SampleScene") 3. Enter... Read more
Preferred Editor version is selected in the Hub prompt when Creating a n...
To reproduce: 1. Have two versions installed via Unity Hub, say version A and B 2. Select version A as preferred in the Hub 3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector field does not revert to mixed value on Undo when new value matches the second objects original value
- The water normal map and waves fade out when moving away from the origin
- The "com.unity.template.urp-blank" and "com.unity.template.hdrp-blank" templates have Active Input Handling set to "Both"
- [URP]Camera Output Texture has wrong scale when using Bilinear Upscale Filter and when RenderFeature requires Intermediate Texture
- 'Unwrapping.GenerateSecondaryUVSet' does not work with submeshes when they have offsets on baseVertex