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0
votes
Duplicate

Light transform gizmos stopped rendering in scene view

Scene/Game View

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Oct 26, 2021

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Version/s: 2022.1.0a13

Reproduces on: 2022.1.0a13, a14Does not reproduce on 2022.1.0a12 Steps to reproduce: 0) Simply start a new built-in scene1) Add a li... Read more

3
votes
Fixed

Shadow quality is inconsistent when switching between platforms

Package: Scriptable Render Pipeline Universal

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Oct 21, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project ("URP Shadow Test.zip")2. Make sure Platform is set to iOS, Android or WebGL3. Observe... Read more

0
votes
Duplicate

Animation Window no longer adds keys immediately

MacOS

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Oct 26, 2021

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Version/s: 2022.1.0a13

The first transform (ex: Position) key you add on a GO using the Inspector is added to the Animation window immediately, but all add... Read more

2
votes
Not Reproducible

[iOS] applicationWillResignActive() calls stacks when being called repea...

iOS

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Oct 18, 2021

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Version/s: 2019.4, 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "unity_support.zip" project2. Build and deploy the project to iOS3. Repeatedly ... Read more

3
votes
Active

[WebGL] [URP] Development build crashes with a RuntimeError when executi...

Web Platform

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Sep 28, 2021

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Version/s: 2021.2, 2021.2.0b13, 2022.1

Reproduction steps:1. Open the user's attached "New Unity Project.zip" project2. Open the Build settings3. Choose the WebGL platform... Read more

3
votes
Active

AccessToken expiring and not being refreshed

Package: UGS Authentication

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Oct 26, 2021

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Version/s: 2019.4, 2020.3, 2021.1

After some time Idle errors and warnings are printed to the console related to Access Tokens expiring. Repro-Steps 1. Install Authen... Read more

0
votes
Active

Cannot expand Group List items in Asset Bundles Window

Package: Addressables

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Oct 14, 2021

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Version/s: 1.18.19

Reproduction steps:1. Open "AssetBundleTools" project2. Open Asset Bundles Window (AssetBundles > AssetBundlesWindow)3. Change "G... Read more

0
votes
Fixed

Using GUILayout.Window() leads to memory leak

IMGUI

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Oct 09, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the users’ attached “Test2020.zip” project2. Open Test > Window Test window3. In the opened window click... Read more

0
votes
Fixed

[AdaptivePerformance] Adaptive Performance warning 'IAdaptivePerformance...

Package: Adaptive Performance

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Oct 14, 2021

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Version/s: 2.2.1

Reproduction steps:1. Open the attached project "case_1373192.zip"2. Build the project3. Observe the Console window Expected result:... Read more

0
votes
Fixed

WebGL build fails and throws System.TypeInitializationException when bui...

Web Platform

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Sep 07, 2021

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Version/s: 2022.1.0a2, 2022.1.0a7

How to reproduce:1. Create a new project2. Go to Build Settings (File > Build Settings...)3. Switch to WebGL platform4. Press "Bu... Read more