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[UDP] Information of filling Game details showed up before showing Gener...
Wrong information showed up when Unity Distribution Portal selected in the Project Setting for the very short period of time and the... Read more
Assigning Variant prefab asset to the script reference throws error or c...
Steps:1. Open attached project2. Create a Variant out of Base prefab in Assets folder3. Open Variant in Isolation <-- important s... Read more
[Mesh Output] The default shader for mesh outputs is not updating the no...
Repro steps:1. Create a new mesh output2. Observe that it is missing the texture field3. Copy-paste the output (or assign a differen... Read more
[Mobile][OpenGLES][URP] Water faom rotates along with the camera
Repro steps:1. Open QA attached project "repro_1223451"2. Build and Run Actual: As the camera rotates the water foam also rotates Re... Read more
[Vulkan] Each camera-stack layer generate a render-pass separately when ...
Steps to reproduce:1. Open user's attached project "StackingTest.zip"2. Edit -> Project Settings-> Player-> Other Settings ... Read more
Unity Editor freezes when clicking the "Configure" button in the .blend ...
How to reproduce:1. Open the user's attached project2. In the Project Window, select the "character.blend" file3. In the Inspector, ... Read more
Click handler not called when hierarchy is modified with a focused element
Repro steps:1. Open attached project2. Open configurator window (Configurator > Windows > Configurator)3. Expand the variants ... Read more
Project view folder icon keeps the expanded icon when subfolder is delet...
How to reproduce:1. Create a new project2. In the Project window create a new folder in Assets folder3. Inside the created new folde... Read more
[Collab] Partial Publish from Project Window does not work and throws an...
Publishing changes from the Project Window fails and throws the following error in the Console:"Couldn't call method ShowToolbarDrop... Read more
Overrides window stays open when user returns to the Scenes
Steps:1. Open attached project2. Double-click on "GameObject Variant.prefab"3. Click on Overrides window4. Click on Transform overri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code