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6
votes
Fixed

Realtime gradient ambient source looks different than baked because of i...

Progressive Lightmapper

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Feb 18, 2015

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Version/s: 5.0.0f3

To reproduce:1. Open attached project2. Open scene 23. Bake lightmaps4. Notice how different ambient affects dynamic objects Read more

1
votes
Not Reproducible

[Editor][ContinousBaking] Baked lighting should be removed from scene in...

Progressive Lightmapper

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Feb 26, 2015

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Version/s: 5.0.0f4

To reproduce:1. Open attached project2. Open scene 13. Let bake finish4. Scene is lighted using baked data (screen 1)5. Disable cont... Read more

0
votes
Fixed

AngryBots shader compilation crashing/fails using GLES3 on iOS

iOS

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Mar 06, 2015

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Version/s:

using AngryBots at changeset bafd14399cfb Build project with iOS + GLES3.On startup the app crashes, see attached crash.txtCrash hap... Read more

0
votes
Fixed

[glu][IL2CPP] Crash when an extension method is called on destroyed Game...

iOS

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Mar 04, 2015

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Version/s: 5.0.0f4

To Reproduce: 1. Deploy the attached project with IL2CPP2. Observe that the app crashes, with a BAD_ACCES exception, when delegate O... Read more

1
votes
Fixed

[HingeJoint] Objects with constraints gets high velocity on collision wi...

Physics

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Mar 05, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Open scene "Level25"3. Press play4. Click on one of connected green balls5. On collision with white block... Read more

3
votes
Fixed

GLES 3.0 created visual artifacts on some projects on Android

Android

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Mar 03, 2015

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Version/s: 5.0.0f4

Display gets corrupted when some projects are built using Open GLES 3.0 on Android Read more

0
votes
Postponed

[OSX] Right click not registered, after CTRL+Left-click

Input

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Mar 06, 2015

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Version/s: 5.0.0f4

TO Reproduce: 1. Open the attached project on OSX.2. Play (or build to Webplayer/Standalone)3. Click CTRL+Left Click4. A Left Click ... Read more

1
votes
Fixed

Gradient Ambient is not a gradient on baked objects

Global Illumination

-

Mar 04, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create a cube3. In the Lighting window, set the Ambient Source to Gradient and change the ... Read more

7
votes
Fixed

Unity's SystemLanguage doesn't separate between Traditional and Simplifi...

Deployment Management

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Mar 05, 2015

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Version/s: 4.6.1p4

To Reproduce: 1.Change system language to Traditional or Simplified Chinese(Just above Pу́сский in iOS language settings list (Gener... Read more

1
votes
Fixed

Animation with only one Event at time 0.0 won't fire

Animation

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Mar 02, 2015

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Version/s: 5.0.0f3

How to reproduce: 1. Open attached project (AnimEventBugRepro.zip)2. Open scene Bug Repro Scene.unity- The scene contains two game o... Read more

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