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[Linux Editor] Asset Menu vertical scroll is unrestricted in Project Window
Asset Menu items scrolls by leaving empty spaces in the Project Window. Steps to repro:1. Open the attached Project.2. Project Windo... Read more
Unity Import processes while opening a project repeatedly take the windo...
To reproduce:1) Have a project which requires a lot of different importing (example attached)2) Delete Library folder3) Open Unity a... Read more
[TextMeshPro] TMP Importer window doesn't resize on selecting the maximi...
TMP Importer window doesn't resize on selecting the maximize button also window is not resizing by dragging mouse button. Steps to r... Read more
Multiple Display: Additional displays do not render.
1) Open DisplayProject2) Build to standalone3) Start build4) One monitor(0) should be red and the other should be green however it w... Read more
[Linux Editor] Splash Screen does not disappear before the launcher
Splash Screen does not disappear before launching a launcher. Steps to repro:1. Open Unity Editor. Actual Result:Splash Screen does ... Read more
Upgrader-created terrain layers should use a short hash instead of the c...
Steps to reproduce:1. Open terr-before-2019-1.zip and unzip it2. In Project window go to Assets\_TerrainAutoUpgrade Reproducable wit... Read more
Errors spewed in the console on switching the platform
Errors spewed in the console on switching the platform. Steps To reproduce: 1. Download the project from : https://oc.unity3d.com/in... Read more
Shader Graph - Exception occurs when undoing deletion of a Gradient Node
Shader Graph - Exception occurs when undoing deletion of a Gradient Node If you delete a Gradient Node from a Graph and then undo, a... Read more
Linux crashes on GetGdkDragData
Rarely, the Linux editor will crash upon dragging and we have received several reports on that. Most of them are dragging sprites, i... Read more
[Android, IL2CPP] "Failed to extract resources needed by IL2CPP" error d...
Android, IL2CPP] "Failed to extract resources needed by IL2CPP" error dialog on opening the game Steps to Reproduce: 1. Create a pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used